Here is a list of all class members with links to the classes they belong to:
- r -
- r_
: vgl_sphere_3d< Type >
- radius()
: vgl_cylinder< Type >
, vgl_sphere_3d< Type >
- radius_
: vgl_cylinder< Type >
- ratio()
: vgl_point_2d< Type >
, vgl_point_3d< Type >
, vgl_homg_point_1d< T >
, vgl_homg_point_2d< T >
, vgl_homg_point_3d< Type >
- read()
: vgl_h_matrix_1d< T >
, vgl_h_matrix_2d< T >
, vgl_h_matrix_3d< T >
, vgl_orient_box_3d< Type >
, vgl_p_matrix< T >
, vgl_box_2d< Type >
, vgl_box_3d< Type >
, vgl_point_2d< Type >
, vgl_point_3d< Type >
, vgl_sphere_3d< Type >
, vgl_vector_2d< T >
, vgl_vector_3d< T >
- read_ascii()
: vgl_p_matrix< T >
- real_circle
: vgl_conic< T >
- real_ellipse
: vgl_conic< T >
- real_intersecting_lines
: vgl_conic< T >
- real_parallel_lines
: vgl_conic< T >
- real_type()
: vgl_conic< T >
- remove()
: vgl_rtree< V, B, C >
- remove_point()
: vgl_conic_2d_regression< T >
- rescale_w()
: vgl_homg_point_3d< Type >
- reset()
: vgl_ellipse_scan_iterator< T >
, vgl_polygon_scan_iterator< T >
, vgl_region_scan_iterator
, vgl_triangle_scan_iterator< T >
, vgl_window_scan_iterator< T >
- root
: vgl_rtree< V, B, C >
- rotated()
: vgl_vector_2d< T >
- rotation()
: vgl_compute_similarity_3d< T >
- rotation_
: vgl_compute_similarity_3d< T >
- rx_
: vgl_ellipse_scan_iterator< T >
- ry_
: vgl_ellipse_scan_iterator< T >
- vgl_ray_3d()
: vgl_ray_3d< Type >
- vgl_region_scan_iterator()
: vgl_region_scan_iterator
- vgl_rotation_3d()
: vgl_rotation_3d< T >
- vgl_rtree()
: vgl_rtree< V, B, C >
- vgl_rtree_box_box_2d()
: vgl_rtree_box_box_2d< T >
- vgl_rtree_const_iterator()
: vgl_rtree_const_iterator< V, B, C >
- vgl_rtree_iterator()
: vgl_rtree_iterator< V, B, C >
- vgl_rtree_iterator_base()
: vgl_rtree_iterator_base< V, B, C >
- vgl_rtree_iterator_base< V, B, C >
: vgl_rtree_node< V, B, C >
- vgl_rtree_node()
: vgl_rtree_node< V, B, C >
- vgl_rtree_point_box_2d()
: vgl_rtree_point_box_2d< T >
- vgl_rtree_polygon_probe()
: vgl_rtree_polygon_probe< V, B, C >