Here is a list of all class members with links to the classes they belong to:
- i -
- i
: vgl_rtree_iterator_base< V, B, C >
- ideal()
: vgl_homg_line_2d< T >
, vgl_homg_plane_3d< Type >
, vgl_line_2d< Type >
, vgl_line_3d_2_points< Type >
, vgl_homg_point_1d< T >
, vgl_plane_3d< T >
, vgl_point_2d< Type >
, vgl_homg_line_3d_2_points< Type >
, vgl_homg_point_2d< T >
, vgl_point_3d< Type >
, vgl_homg_point_3d< Type >
- imaginary_circle
: vgl_conic< T >
- imaginary_ellipse
: vgl_conic< T >
- increment_partial_sums()
: vgl_line_2d_regression< T >
- inf_pt()
: vgl_1d_basis< T >
- inf_pt_
: vgl_1d_basis< T >
- infinitesimal_tol
: vgl_homg< T >
- infinity
: vgl_homg< T >
- init()
: vgl_conic_2d_regression< T >
, vgl_rtree_point_box_2d< T >
, vgl_rtree_box_box_2d< T >
, vgl_polygon_scan_iterator< T >
- init_rms_error_est()
: vgl_line_2d_regression< T >
- initial_h_
: vgl_h_matrix_2d_optimize
- inner_product()
: vgl_vector_2d< T >
, vgl_vector_3d< T >
- insert_edge()
: vgl_polygon_scan_iterator< T >
- intersect_line_and_plane()
: vgl_homg_operators_3d< Type >
- intersection()
: vgl_homg_operators_2d< T >
, vgl_homg_operators_3d< Type >
, vgl_homg_line_3d_2_points< Type >
- inverse()
: vgl_rotation_3d< T >
- is_behind_camera()
: vgl_p_matrix< T >
- is_canonical()
: vgl_p_matrix< T >
- is_central()
: vgl_conic< T >
- is_clockwise()
: vgl_conic_segment_2d< Type >
- is_counterclockwise()
: vgl_conic_segment_2d< Type >
- is_degenerate()
: vgl_conic< T >
- is_empty()
: vgl_box_2d< Type >
, vgl_box_3d< Type >
, vgl_sphere_3d< Type >
- is_euclidean()
: vgl_h_matrix_1d< T >
, vgl_h_matrix_3d< T >
, vgl_h_matrix_2d< T >
- is_finite()
: vgl_conic_segment_2d< Type >
- is_ideal()
: vgl_homg_line_2d< T >
, vgl_homg_line_3d_2_points< Type >
, vgl_homg_plane_3d< Type >
, vgl_homg_point_1d< T >
, vgl_homg_point_2d< T >
, vgl_line_2d< Type >
, vgl_line_3d_2_points< Type >
, vgl_homg_point_3d< Type >
- is_identity()
: vgl_h_matrix_1d< T >
, vgl_h_matrix_3d< T >
, vgl_h_matrix_2d< T >
- is_infinity()
: vgl_homg< T >
- is_rotation()
: vgl_h_matrix_2d< T >
, vgl_h_matrix_1d< T >
, vgl_h_matrix_3d< T >
- is_within_distance()
: vgl_homg_operators_3d< Type >
, vgl_homg_operators_1d< T >
, vgl_homg_operators_2d< T >
- iterator
: vgl_rtree< V, B, C >
- vgl_infinite_line_3d()
: vgl_infinite_line_3d< Type >
- vgl_intersection()
: vgl_ray_3d< Type >
, vgl_box_3d< Type >
, vgl_point_2d< Type >
, vgl_plane_3d< T >
, vgl_line_3d_2_points< Type >
, vgl_line_segment_3d< Type >
, vgl_line_2d< Type >
, vgl_line_3d_2_points< Type >
, vgl_box_2d< Type >
, vgl_point_2d< Type >
, vgl_box_3d< Type >
, vgl_box_2d< Type >
, vgl_line_2d< Type >
, vgl_plane_3d< T >
, vgl_ray_3d< Type >
, vgl_box_2d< Type >
, vgl_infinite_line_3d< Type >
, vgl_box_3d< Type >
, vgl_infinite_line_3d< Type >
, vgl_box_3d< Type >
, vgl_box_2d< Type >
, vgl_box_3d< Type >
, vgl_line_segment_2d< Type >
, vgl_infinite_line_3d< Type >
, vgl_box_3d< Type >
, vgl_infinite_line_3d< Type >
, vgl_point_2d< Type >