A class to hold a plane-to-plane projective transformation matrix and to perform common operations using it e.g. More...
#include <vgl_h_matrix_2d.h>
Public Member Functions | |
vgl_h_matrix_2d () | |
~vgl_h_matrix_2d () | |
vgl_h_matrix_2d (vgl_h_matrix_2d< T > const &M) | |
Copy constructor. | |
vgl_h_matrix_2d (vnl_matrix_fixed< T, 3, 3 > const &M) | |
Constructor from a 3x3 matrix, and implicit cast from vnl_matrix_fixed<T,3,3>. | |
vgl_h_matrix_2d (vnl_matrix_fixed< T, 2, 2 > const &M, vnl_vector_fixed< T, 2 > const &m) | |
Construct an affine vgl_h_matrix_2d from 2x2 M and 2x1 m. | |
vgl_h_matrix_2d (T const *M) | |
Constructor from 3x3 C-array. | |
vgl_h_matrix_2d (vcl_istream &s) | |
Constructor from istream. | |
vgl_h_matrix_2d (char const *filename) | |
Constructor from file. | |
vgl_h_matrix_2d (vcl_vector< vgl_homg_point_2d< T > > const &points1, vcl_vector< vgl_homg_point_2d< T > > const &points2) | |
Constructor - calculate homography between two sets of 2D points (minimum 4). | |
vgl_homg_point_2d< T > | operator() (vgl_homg_point_2d< T > const &p) const |
Return the transformed point given by $q = { H} p$. | |
vgl_homg_point_2d< T > | operator* (vgl_homg_point_2d< T > const &p) const |
Return the transformed point given by $q = { H} p$. | |
bool | operator== (vgl_h_matrix_2d< T > const &M) const |
vgl_homg_line_2d< T > | preimage (vgl_homg_line_2d< T > const &l) const |
Return the transformed line given by $m = { H} l$. | |
vgl_homg_line_2d< T > | correlation (vgl_homg_point_2d< T > const &p) const |
vgl_homg_point_2d< T > | correlation (vgl_homg_line_2d< T > const &l) const |
vgl_conic< T > | operator() (vgl_conic< T > const &C) const |
assumed to be a point conic. | |
vgl_homg_point_2d< T > | preimage (vgl_homg_point_2d< T > const &q) const |
Return the transformed point given by $p = { H}^{-1} q$. | |
vgl_homg_line_2d< T > | operator() (vgl_homg_line_2d< T > const &l) const |
Return the transformed line given by $m = { H}^{-1} l$. | |
vgl_homg_line_2d< T > | operator* (vgl_homg_line_2d< T > const &l) const |
Return the transformed line given by $m = { H}^{-1} l$. | |
vgl_conic< T > | preimage (vgl_conic< T > const &C) const |
assumed to be a point conic. | |
vgl_h_matrix_2d< T > | operator* (vgl_h_matrix_2d< T > const &H) const |
composition (*this) * H. | |
vnl_matrix_fixed< T, 3, 3 > const & | get_matrix () const |
Return the 3x3 homography matrix. | |
void | get (vnl_matrix_fixed< T, 3, 3 > *M) const |
Fill M with contents of the 3x3 homography matrix. | |
void | get (vnl_matrix< T > *M) const |
void | get (T *M) const |
Fill M with contents of the 3x3 homography matrix. | |
T | get (unsigned int row_index, unsigned int col_index) const |
Return an element from the 3x3 homography matrix. | |
vgl_h_matrix_2d | get_inverse () const |
Return the inverse homography. | |
vgl_h_matrix_2d & | set (unsigned int row_index, unsigned int col_index, T value) |
Set an element of the 3x3 homography matrix. | |
vgl_h_matrix_2d & | set (T const *M) |
Set to 3x3 row-stored matrix. | |
vgl_h_matrix_2d & | set (vnl_matrix_fixed< T, 3, 3 > const &M) |
Set to given 3x3 matrix. | |
vgl_h_matrix_2d & | set_identity () |
initialize the transformation to identity. | |
vgl_h_matrix_2d & | set_translation (T tx, T ty) |
set H[0][2] = tx and H[1][2] = ty, other elements unaltered. | |
vgl_h_matrix_2d & | set_rotation (T theta) |
the upper 2x2 part of the matrix is replaced by a rotation matrix. | |
vgl_h_matrix_2d & | set_scale (T scale) |
compose the current transform with a uniform scaling transformation, S. | |
vgl_h_matrix_2d & | set_similarity (T s, T theta, T tx, T ty) |
set the transform to a similarity mapping. | |
vgl_h_matrix_2d & | set_aspect_ratio (T aspect_ratio) |
compose the transform with diagonal aspect ratio transform. | |
vgl_h_matrix_2d & | set_affine (vnl_matrix_fixed< T, 2, 3 > const &M23) |
set the transform to a general affine transform matrix. | |
vgl_h_matrix_2d & | set_affine (vnl_matrix< T > const &M23) |
bool | is_rotation () const |
bool | is_euclidean () const |
bool | is_identity () const |
bool | projective_basis (vcl_vector< vgl_homg_point_2d< T > > const &four_points) |
transformation to projective basis (canonical frame). | |
bool | projective_basis (vcl_vector< vgl_homg_line_2d< T > > const &four_lines) |
transformation to projective basis (canonical frame). | |
vgl_h_matrix_2d< T > | get_upper_2x2 () const |
corresponds to rotation for Euclidean transformations. | |
vnl_matrix_fixed< T, 2, 2 > | get_upper_2x2_matrix () const |
corresponds to rotation for Euclidean transformations. | |
vgl_homg_point_2d< T > | get_translation () const |
corresponds to translation for affine transformations. | |
vnl_vector_fixed< T, 2 > | get_translation_vector () const |
corresponds to translation for affine transformations. | |
bool | read (vcl_istream &s) |
Read H from vcl_istream. | |
bool | read (char const *filename) |
Read H from file. | |
Protected Attributes | |
vnl_matrix_fixed< T, 3, 3 > | t12_matrix_ |
A class to hold a plane-to-plane projective transformation matrix and to perform common operations using it e.g.
transfer point.
Definition at line 35 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | ) | [inline] |
Definition at line 45 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::~vgl_h_matrix_2d | ( | ) | [inline] |
Definition at line 46 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | vgl_h_matrix_2d< T > const & | M | ) | [inline] |
Copy constructor.
Definition at line 48 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | vnl_matrix_fixed< T, 3, 3 > const & | M | ) | [inline] |
Constructor from a 3x3 matrix, and implicit cast from vnl_matrix_fixed<T,3,3>.
Definition at line 50 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | vnl_matrix_fixed< T, 2, 2 > const & | M, |
vnl_vector_fixed< T, 2 > const & | m | ||
) |
Construct an affine vgl_h_matrix_2d from 2x2 M and 2x1 m.
Definition at line 65 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | T const * | M | ) | [inline, explicit] |
Constructor from 3x3 C-array.
Definition at line 55 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | vcl_istream & | s | ) | [explicit] |
Constructor from istream.
Definition at line 16 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | char const * | filename | ) | [explicit] |
Constructor from file.
Definition at line 22 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T >::vgl_h_matrix_2d | ( | vcl_vector< vgl_homg_point_2d< T > > const & | points1, |
vcl_vector< vgl_homg_point_2d< T > > const & | points2 | ||
) |
Constructor - calculate homography between two sets of 2D points (minimum 4).
Definition at line 32 of file vgl_h_matrix_2d.txx.
vgl_homg_line_2d< T > vgl_h_matrix_2d< T >::correlation | ( | vgl_homg_point_2d< T > const & | p | ) | const |
Definition at line 91 of file vgl_h_matrix_2d.txx.
vgl_homg_point_2d< T > vgl_h_matrix_2d< T >::correlation | ( | vgl_homg_line_2d< T > const & | l | ) | const |
Definition at line 107 of file vgl_h_matrix_2d.txx.
void vgl_h_matrix_2d< T >::get | ( | vnl_matrix_fixed< T, 3, 3 > * | M | ) | const |
Fill M with contents of the 3x3 homography matrix.
Definition at line 196 of file vgl_h_matrix_2d.txx.
void vgl_h_matrix_2d< T >::get | ( | vnl_matrix< T > * | M | ) | const |
Definition at line 202 of file vgl_h_matrix_2d.txx.
void vgl_h_matrix_2d< T >::get | ( | T * | M | ) | const |
Fill M with contents of the 3x3 homography matrix.
Definition at line 189 of file vgl_h_matrix_2d.txx.
T vgl_h_matrix_2d< T >::get | ( | unsigned int | row_index, |
unsigned int | col_index | ||
) | const |
Return an element from the 3x3 homography matrix.
Definition at line 183 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > vgl_h_matrix_2d< T >::get_inverse | ( | ) | const |
Return the inverse homography.
Definition at line 376 of file vgl_h_matrix_2d.txx.
vnl_matrix_fixed<T,3,3> const& vgl_h_matrix_2d< T >::get_matrix | ( | ) | const [inline] |
Return the 3x3 homography matrix.
Definition at line 99 of file vgl_h_matrix_2d.h.
vgl_homg_point_2d< T > vgl_h_matrix_2d< T >::get_translation | ( | ) | const |
corresponds to translation for affine transformations.
Definition at line 487 of file vgl_h_matrix_2d.txx.
vnl_vector_fixed< T, 2 > vgl_h_matrix_2d< T >::get_translation_vector | ( | ) | const |
corresponds to translation for affine transformations.
Definition at line 499 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > vgl_h_matrix_2d< T >::get_upper_2x2 | ( | ) | const |
corresponds to rotation for Euclidean transformations.
Definition at line 460 of file vgl_h_matrix_2d.txx.
vnl_matrix_fixed< T, 2, 2 > vgl_h_matrix_2d< T >::get_upper_2x2_matrix | ( | ) | const |
corresponds to rotation for Euclidean transformations.
Definition at line 475 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::is_euclidean | ( | ) | const |
Definition at line 297 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::is_identity | ( | ) | const |
Definition at line 313 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::is_rotation | ( | ) | const |
Definition at line 289 of file vgl_h_matrix_2d.txx.
vgl_homg_point_2d< T > vgl_h_matrix_2d< T >::operator() | ( | vgl_homg_point_2d< T > const & | p | ) | const |
Return the transformed point given by $q = { H} p$.
Definition at line 83 of file vgl_h_matrix_2d.txx.
vgl_conic< T > vgl_h_matrix_2d< T >::operator() | ( | vgl_conic< T > const & | C | ) | const |
assumed to be a point conic.
Definition at line 115 of file vgl_h_matrix_2d.txx.
vgl_homg_line_2d< T > vgl_h_matrix_2d< T >::operator() | ( | vgl_homg_line_2d< T > const & | l | ) | const |
Return the transformed line given by $m = { H}^{-1} l$.
Definition at line 152 of file vgl_h_matrix_2d.txx.
vgl_homg_point_2d<T> vgl_h_matrix_2d< T >::operator* | ( | vgl_homg_point_2d< T > const & | p | ) | const [inline] |
Return the transformed point given by $q = { H} p$.
Definition at line 69 of file vgl_h_matrix_2d.h.
vgl_homg_line_2d<T> vgl_h_matrix_2d< T >::operator* | ( | vgl_homg_line_2d< T > const & | l | ) | const [inline] |
Return the transformed line given by $m = { H}^{-1} l$.
Definition at line 88 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d<T> vgl_h_matrix_2d< T >::operator* | ( | vgl_h_matrix_2d< T > const & | H | ) | const [inline] |
composition (*this) * H.
Definition at line 93 of file vgl_h_matrix_2d.h.
bool vgl_h_matrix_2d< T >::operator== | ( | vgl_h_matrix_2d< T > const & | M | ) | const [inline] |
Definition at line 71 of file vgl_h_matrix_2d.h.
vgl_homg_line_2d< T > vgl_h_matrix_2d< T >::preimage | ( | vgl_homg_line_2d< T > const & | l | ) | const |
Return the transformed line given by $m = { H} l$.
Definition at line 99 of file vgl_h_matrix_2d.txx.
vgl_homg_point_2d< T > vgl_h_matrix_2d< T >::preimage | ( | vgl_homg_point_2d< T > const & | q | ) | const |
Return the transformed point given by $p = { H}^{-1} q$.
Definition at line 144 of file vgl_h_matrix_2d.txx.
vgl_conic< T > vgl_h_matrix_2d< T >::preimage | ( | vgl_conic< T > const & | C | ) | const |
assumed to be a point conic.
Definition at line 129 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::projective_basis | ( | vcl_vector< vgl_homg_point_2d< T > > const & | four_points | ) |
transformation to projective basis (canonical frame).
Compute the homography that takes the input set of points to the canonical frame. The points act as the projective basis for the canonical coordinate system. In the canonical frame the points have coordinates: ${array}{cccc} p[0] & p[1] & p[2] & p[3] \% 1 & 0 & 0 & 1 \% 0 & 1 & 0 & 1 \% 0 & 0 & 1 & 1 {array}$
Definition at line 236 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::projective_basis | ( | vcl_vector< vgl_homg_line_2d< T > > const & | four_lines | ) |
transformation to projective basis (canonical frame).
Compute the homography that takes the input set of lines to the canonical frame. The lines act as the dual projective basis for the canonical coordinate system. In the canonical frame the lines have equations: x=0; y=0; w=0; x+y+w=0. (The third line is the line at infinity.)
Definition at line 320 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::read | ( | vcl_istream & | s | ) |
Read H from vcl_istream.
Definition at line 165 of file vgl_h_matrix_2d.txx.
bool vgl_h_matrix_2d< T >::read | ( | char const * | filename | ) |
Read H from file.
Definition at line 172 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d& vgl_h_matrix_2d< T >::set | ( | unsigned int | row_index, |
unsigned int | col_index, | ||
T | value | ||
) | [inline] |
Set an element of the 3x3 homography matrix.
Definition at line 113 of file vgl_h_matrix_2d.h.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set | ( | T const * | M | ) |
Set to 3x3 row-stored matrix.
Definition at line 218 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set | ( | vnl_matrix_fixed< T, 3, 3 > const & | M | ) |
Set to given 3x3 matrix.
Definition at line 227 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_affine | ( | vnl_matrix_fixed< T, 2, 3 > const & | M23 | ) |
set the transform to a general affine transform matrix.
$A = [ {array}{ccc} a00 & a01 & a02 \% a10 & a11 & a12 \% 0 & 0 & 1 {array}]$
Definition at line 436 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_affine | ( | vnl_matrix< T > const & | M23 | ) |
Definition at line 447 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_aspect_ratio | ( | T | aspect_ratio | ) |
compose the transform with diagonal aspect ratio transform.
$A = [ {array}{ccc} 1 & 0 & 0 \% 0 & a & 0 \% 0 & 0 & 1 {array}]$ , Ta = A*T.
Definition at line 426 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_identity | ( | ) |
initialize the transformation to identity.
Definition at line 210 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_rotation | ( | T | theta | ) |
the upper 2x2 part of the matrix is replaced by a rotation matrix.
rotation angle theta is in radians
Definition at line 392 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_scale | ( | T | scale | ) |
compose the current transform with a uniform scaling transformation, S.
$S = [ {array}{ccc} s & 0 & 0 \% 0 & s & 0 \% 0 & 0 & 1 {array}]$ , Ts = S*T.
Definition at line 403 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_similarity | ( | T | s, |
T | theta, | ||
T | tx, | ||
T | ty | ||
) |
set the transform to a similarity mapping.
Sim $ = [{array}{ccc} () & -() & tx \% () & () & ty \% 0 & 0 & 1 {array}]$
Definition at line 413 of file vgl_h_matrix_2d.txx.
vgl_h_matrix_2d< T > & vgl_h_matrix_2d< T >::set_translation | ( | T | tx, |
T | ty | ||
) |
set H[0][2] = tx and H[1][2] = ty, other elements unaltered.
Definition at line 384 of file vgl_h_matrix_2d.txx.
vnl_matrix_fixed<T,3,3> vgl_h_matrix_2d< T >::t12_matrix_ [protected] |
Definition at line 39 of file vgl_h_matrix_2d.h.