Determines the 3D location of a point in world space given the 2D location of the point as seen by a collection of cameras. More...
#include <vcl_vector.h>
#include <vgl/vgl_point_2d.h>
#include <vgl/vgl_point_3d.h>
#include <vpgl/vpgl_perspective_camera.h>
Go to the source code of this file.
Classes | |
class | vpgl_triangulate_points |
Determines the 3D location of a point in world space given the 2D location of the point as seen by a collection of cameras.
Definition in file vpgl_triangulate_points.h.