Classes
core/vpgl/algo/vpgl_ray.h File Reference

Methods for computing the camera ray direction at a given 3-d point and other operations on camera rays. More...

#include <vpgl/vpgl_rational_camera.h>
#include <vgl/algo/vgl_rotation_3d.h>
#include <vpgl/vpgl_local_rational_camera.h>
#include <vpgl/vpgl_perspective_camera.h>
#include <vpgl/vpgl_generic_camera.h>
#include <vnl/vnl_double_3.h>
#include <vgl/vgl_point_3d.h>
#include <vgl/vgl_vector_3d.h>
#include <vgl/vgl_ray_3d.h>

Go to the source code of this file.

Classes

class  vpgl_ray

Detailed Description

Methods for computing the camera ray direction at a given 3-d point and other operations on camera rays.

Author:
J. L. Mundy
Date:
Dec 22, 2007

Definition in file vpgl_ray.h.