Methods for projecting geometric structures onto the image. More...
#include <vnl/vnl_least_squares_function.h>
#include <vgl/vgl_point_2d.h>
#include <vgl/vgl_point_3d.h>
#include <vgl/vgl_homg_point_3d.h>
#include <vpgl/vpgl_perspective_camera.h>
Go to the source code of this file.
Classes | |
class | vpgl_orientation_lsqr |
this class optimizes the rotation of a perspective camera given an initial estimate and a known internal calibration and position. More... | |
class | vpgl_orientation_position_lsqr |
this class optimizes the rotation/translation of a perspective camera given an initial estimate and a known internal calibration. More... | |
class | vpgl_orientation_position_calibration_lsqr |
this class optimizes the rotation/translation/calibration of a perspective camera given an initial estimate. More... | |
class | vpgl_optimize_camera |
Methods for projecting geometric structures onto the image.
Definition in file vpgl_optimize_camera.h.