#include "vpgl_optimize_camera.h"
#include <vnl/vnl_rotation_matrix.h>
#include <vnl/vnl_double_3.h>
#include <vnl/vnl_double_3x3.h>
#include <vnl/algo/vnl_levenberg_marquardt.h>
#include <vgl/vgl_homg_point_2d.h>
#include <vgl/algo/vgl_rotation_3d.h>
#include <vcl_cassert.h>
Go to the source code of this file.
Definition in file vpgl_optimize_camera.cxx.