A class for the fundamental matrix between two projective cameras. More...
#include <vnl/vnl_fwd.h>
#include <vgl/vgl_fwd.h>
#include <vcl_iosfwd.h>
#include "vpgl_proj_camera.h"
Go to the source code of this file.
Classes | |
class | vpgl_fundamental_matrix< T > |
Functions | |
template<class T > | |
vcl_ostream & | operator<< (vcl_ostream &s, vpgl_fundamental_matrix< T > const &p) |
Write vpgl_fundamental_matrix to stream. | |
template<class T > | |
vcl_istream & | operator>> (vcl_istream &s, vpgl_fundamental_matrix< T > &p) |
Read vpgl_fundamental_matrix from stream. |
A class for the fundamental matrix between two projective cameras.
A class which holds the fundamental matrix and performs basic computations with it. More advanced functions using the fundamental matrix can be found in "vpgl_fundamental_matrix_functions.h".
This implementation forces the rank of the fundamental matrix to be rank 2, and if the matrix is set with a rank 3 matrix, it will be reduced in rank using SVD decomposition.
The notation "left" and "right" refers to camera producing points used on the left side of the F matrix and vice versa.
Modifications May 06, 2009 Ricardo Fabbri Overloaded {l,r}_epipolar_line to take line as input May 10, 2010 Andrew Hoelscher - Added a constructor based off two calibration matrices and an essential matrix.
Definition in file vpgl_fundamental_matrix.h.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
vpgl_fundamental_matrix< T > const & | p | ||
) |
Write vpgl_fundamental_matrix to stream.
Definition at line 256 of file vpgl_fundamental_matrix.txx.
vcl_istream& operator>> | ( | vcl_istream & | s, |
vpgl_fundamental_matrix< T > & | p | ||
) |
Read vpgl_fundamental_matrix from stream.
Definition at line 264 of file vpgl_fundamental_matrix.txx.