Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes
vgui_deck_tableau Class Reference

Tableau holding many child tableaux, but only one receives events. More...

#include <vgui_deck_tableau.h>

Inheritance diagram for vgui_deck_tableau:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 vgui_deck_tableau ()
 Constructor - don't use this, use vgui_deck_tableau_new.
 vgui_deck_tableau (vgui_tableau_sptr const &child0, vgui_tableau_sptr const &child1)
 Constructor - don't use this, use vgui_deck_tableau_new.
 vgui_deck_tableau (vgui_tableau_sptr const &child0, vgui_tableau_sptr const &child1, vgui_tableau_sptr const &child2)
 Constructor - don't use this, use vgui_deck_tableau_new.
void add (vgui_tableau_sptr const &t)
 Add a tableau to the deck.
void remove (vgui_tableau_sptr const &p)
 Remove the tableau pointed to by P.
vgui_tableau_sptr current ()
 Return a pointer to the current tableau.
vgui_tableau_sptr get_tableau_at (int)
 Return a pointer to the tableau at a given location.
int size ()
 Return number of child tableaux in the deck.
int index () const
 Say which tableau is current.
void index (int)
 Make a particular tableau current.
void begin ()
 Make the top tableau current.
void next ()
 Make the next tableau down the list current.
void prev ()
 Make the next higher tableau current.
virtual vcl_string file_name () const
 Returns the file_name of the active child.
virtual vcl_string pretty_name () const
 Returns a nice version of the name, including info on the active child.
virtual vcl_string type_name () const
 Returns the type of this tableau ('vgui_deck_tableau').
virtual void get_popup (const vgui_popup_params &, vgui_menu &m)
 Builds a popup menu for the user to select the active child.
bool help ()
 Send info to cerr - called when user presses '?' in the rendering area.
bool key_press (int x, int y, vgui_key key, vgui_modifier)
 Uses PageUp and PageDown events - called when user presses a key.
virtual vcl_string name () const
 Return the name of the tableau.
void get_parents (vcl_vector< vgui_tableau_sptr > *out) const
 Get the parent tableaux for this tableau.
void get_children (vcl_vector< vgui_tableau_sptr > *out) const
 Get the child tableaux for this tableau.
vgui_tableau_sptr get_child (unsigned i) const
 Get the ith child or return 0.
virtual bool notify_replaced_child (vgui_tableau_sptr const &old_child, vgui_tableau_sptr const &new_child)
 Called whenever a child of this tableau is about to be forcibly replaced.
virtual void add_popup (vgui_menu &)
 Add the given menu to the popup menu for the tableau.
virtual void post_message (char const *, void const *)
 Post a message event.
virtual void post_redraw ()
 Post a draw event.
virtual void post_overlay_redraw ()
 Post an overlay-redraw event.
virtual void post_idle_request ()
 Post an idle request event.
virtual bool get_bounding_box (float low[3], float high[3]) const
 Get the bounding box of this tableau.
virtual bool draw ()
 Called by default handle when it receives a draw event.
virtual bool mouse_down (int x, int y, vgui_button, vgui_modifier)
 Called by default handle when it receives a mouse down event.
virtual bool mouse_up (int x, int y, vgui_button, vgui_modifier)
 Called by default handle when it receives a mouse up event.
virtual bool motion (int x, int y)
 Called by handle when it receives a mouse motion event.
virtual bool idle ()
 Called when the application is otherwise idle.
void ref () const
 Increase the reference count by one (for smart pointers).
void unref () const
 Decrease the reference count by one (for smart pointers).

Static Public Member Functions

static void get_all (vcl_vector< vgui_tableau_sptr > *out)
 Push all tableaux onto the given vector.
static bool exists (vgui_tableau_sptr const &)
 Returns true if the given address points to a valid tableau.

Public Attributes

vgui_observable observers
 Conceptually, this is a list on which observers can put themselves.

Protected Member Functions

virtual ~vgui_deck_tableau ()
 Destructor - called by vgui_deck_tableau_sptr.
virtual bool handle (const vgui_event &)
 Handle events by passing to the current child tableau.
bool add_child (vgui_tableau_sptr const &t)
 Add a tableau to the deck.
bool remove_child (vgui_tableau_sptr const &)
 Remove the given child tableau from the deck.
bool index_ok (int) const
 Returns true if given integer could be an index to the list of children.

Protected Attributes

vcl_vector
< vgui_parent_child_link
children
 List of child tableaux.
int index_
 Currently active child tableau.

Detailed Description

Tableau holding many child tableaux, but only one receives events.

vgui_deck_tableau holds an ordered collection of child tableaux, only one of which is passed all events that the vgui_deck_tableau receives. The effect is a flick-book of tableaux where the currently active tableau can be changed using PageUp and PageDown

Definition at line 33 of file vgui_deck_tableau.h.


Constructor & Destructor Documentation

vgui_deck_tableau::vgui_deck_tableau ( ) [inline]

Constructor - don't use this, use vgui_deck_tableau_new.

Make an empty deck

Definition at line 38 of file vgui_deck_tableau.h.

vgui_deck_tableau::vgui_deck_tableau ( vgui_tableau_sptr const &  child0,
vgui_tableau_sptr const &  child1 
)

Constructor - don't use this, use vgui_deck_tableau_new.

Make a deck with two children, listed top to bottom

Make a deck with two children, listed top to bottom.

Definition at line 26 of file vgui_deck_tableau.cxx.

vgui_deck_tableau::vgui_deck_tableau ( vgui_tableau_sptr const &  child0,
vgui_tableau_sptr const &  child1,
vgui_tableau_sptr const &  child2 
)

Constructor - don't use this, use vgui_deck_tableau_new.

Make a deck with three children, listed top to bottom

Make a deck with three children, listed top to bottom.

Definition at line 36 of file vgui_deck_tableau.cxx.

vgui_deck_tableau::~vgui_deck_tableau ( ) [protected, virtual]

Destructor - called by vgui_deck_tableau_sptr.

Definition at line 47 of file vgui_deck_tableau.cxx.


Member Function Documentation

void vgui_deck_tableau::add ( vgui_tableau_sptr const &  t) [inline]

Add a tableau to the deck.

It is placed on top, and made current.

Definition at line 50 of file vgui_deck_tableau.h.

bool vgui_deck_tableau::add_child ( vgui_tableau_sptr const &  t) [protected, virtual]

Add a tableau to the deck.

It is placed on top, and made current. Overrides virtual base class method.

It is placed on top and made current. Override virtual base class method.

Reimplemented from vgui_tableau.

Definition at line 119 of file vgui_deck_tableau.cxx.

void vgui_tableau::add_popup ( vgui_menu ) [virtual, inherited]

Add the given menu to the popup menu for the tableau.

Add given menu to the tableau popup menu.

This method is for tableaux to implement if they want to _add_ some items to the popup menu. They can assign to or clear 'menu', but that is not recommended as it would remove what other tableaux put there. The recommended usage is to .add() items or to .include() another menu.

** This is an interface method. it abstracts a behaviour. **

Reimplemented in vgui_satellite_tableau_t< object, data >, vgui_active_tableau, and vgui_clear_tableau.

Definition at line 316 of file vgui_tableau.cxx.

void vgui_deck_tableau::begin ( )

Make the top tableau current.

Definition at line 192 of file vgui_deck_tableau.cxx.

vgui_tableau_sptr vgui_deck_tableau::current ( )

Return a pointer to the current tableau.

Returns the index of the currently active child tableau.

Definition at line 156 of file vgui_deck_tableau.cxx.

bool vgui_tableau::draw ( ) [virtual, inherited]

Called by default handle when it receives a draw event.

Reimplemented in vgui_function_tableau.

Definition at line 176 of file vgui_tableau.cxx.

bool vgui_tableau::exists ( vgui_tableau_sptr const &  ptr) [static, inherited]

Returns true if the given address points to a valid tableau.

Definition at line 385 of file vgui_tableau.cxx.

vcl_string vgui_deck_tableau::file_name ( ) const [virtual]

Returns the file_name of the active child.

Returns the filename of the currently active child tableau.

Over-rides function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 253 of file vgui_deck_tableau.cxx.

void vgui_tableau::get_all ( vcl_vector< vgui_tableau_sptr > *  out) [static, inherited]

Push all tableaux onto the given vector.

Definition at line 376 of file vgui_tableau.cxx.

bool vgui_tableau::get_bounding_box ( float  low[3],
float  high[3] 
) const [virtual, inherited]

Get the bounding box of this tableau.

Return the bounding box of this tableau.

If infinite in extent, or nothing is drawn, or you can't be bothered to implement it, return false. const. if you need to cache, cast away const.

If infinite in extent, or nothing is drawn, or you can't be bothered to implement it, return false.

Reimplemented in vgui_composite_tableau, vgui_selector_tableau, vgui_image_tableau, vgui_roi_tableau, and vgui_wrapper_tableau.

Definition at line 198 of file vgui_tableau.cxx.

vgui_tableau_sptr vgui_tableau::get_child ( unsigned  i) const [inherited]

Get the ith child or return 0.

Get the ith child, or return 0.

Definition at line 274 of file vgui_tableau.cxx.

void vgui_tableau::get_children ( vcl_vector< vgui_tableau_sptr > *  out) const [inherited]

Get the child tableaux for this tableau.

Push children onto the given vcl_vector.

Definition at line 267 of file vgui_tableau.cxx.

void vgui_tableau::get_parents ( vcl_vector< vgui_tableau_sptr > *  out) const [inherited]

Get the parent tableaux for this tableau.

Push parents onto the given vcl_vector.

Definition at line 260 of file vgui_tableau.cxx.

void vgui_deck_tableau::get_popup ( const vgui_popup_params params,
vgui_menu m 
) [virtual]

Builds a popup menu for the user to select the active child.

Over-rides function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 288 of file vgui_deck_tableau.cxx.

vgui_tableau_sptr vgui_deck_tableau::get_tableau_at ( int  tab_pos)

Return a pointer to the tableau at a given location.

Returns the tableau at the given index in the list of child tableau.

Definition at line 166 of file vgui_deck_tableau.cxx.

bool vgui_deck_tableau::handle ( const vgui_event event) [protected, virtual]

Handle events by passing to the current child tableau.

Reimplemented from vgui_tableau.

Definition at line 51 of file vgui_deck_tableau.cxx.

bool vgui_deck_tableau::help ( ) [virtual]

Send info to cerr - called when user presses '?' in the rendering area.

Over-rides function in vgui_tableau. This function is called by the default handle() function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 69 of file vgui_deck_tableau.cxx.

bool vgui_tableau::idle ( ) [virtual, inherited]

Called when the application is otherwise idle.

Override if you want to do idle processing. Return false once your idle processing is complete, or if you have no need for more idle processing. Return true if you need more idle processing time.

Definition at line 185 of file vgui_tableau.cxx.

int vgui_deck_tableau::index ( ) const [inline]

Say which tableau is current.

Definition at line 66 of file vgui_deck_tableau.h.

void vgui_deck_tableau::index ( int  v)

Make a particular tableau current.

Make the child tableau with the given position the active child.

Definition at line 182 of file vgui_deck_tableau.cxx.

bool vgui_deck_tableau::index_ok ( int  v) const [protected]

Returns true if given integer could be an index to the list of children.

Returns true if the given integer could be an index to the list of children.

Definition at line 242 of file vgui_deck_tableau.cxx.

bool vgui_deck_tableau::key_press ( int  x,
int  y,
vgui_key  key,
vgui_modifier   
) [virtual]

Uses PageUp and PageDown events - called when user presses a key.

Over-rides function in vgui_tableau. This function is called by the default handle() function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 83 of file vgui_deck_tableau.cxx.

bool vgui_tableau::motion ( int  x,
int  y 
) [virtual, inherited]

Called by handle when it receives a mouse motion event.

Called by default handle when it receives a mouse motion event.

Reimplemented in vgui_listmanager2D_tableau, vgui_function_tableau, and vgui_displaylist2D_tableau.

Definition at line 146 of file vgui_tableau.cxx.

bool vgui_tableau::mouse_down ( int  x,
int  y,
vgui_button  ,
vgui_modifier   
) [virtual, inherited]

Called by default handle when it receives a mouse down event.

Reimplemented in vgui_listmanager2D_tableau, vgui_viewer2D_tableau, vgui_function_tableau, vgui_viewer3D_tableau, vgui_displaylist3D_tableau, and vgui_displaylist2D_tableau.

Definition at line 126 of file vgui_tableau.cxx.

bool vgui_tableau::mouse_up ( int  x,
int  y,
vgui_button  ,
vgui_modifier   
) [virtual, inherited]

Called by default handle when it receives a mouse up event.

Reimplemented in vgui_viewer2D_tableau, vgui_function_tableau, and vgui_viewer3D_tableau.

Definition at line 136 of file vgui_tableau.cxx.

virtual vcl_string vgui_tableau::name ( void  ) const [inline, virtual, inherited]

Return the name of the tableau.

Reimplemented in vgui_easy2D_tableau.

Definition at line 90 of file vgui_tableau.h.

void vgui_deck_tableau::next ( )

Make the next tableau down the list current.

Definition at line 204 of file vgui_deck_tableau.cxx.

bool vgui_tableau::notify_replaced_child ( vgui_tableau_sptr const &  old_child,
vgui_tableau_sptr const &  new_child 
) [virtual, inherited]

Called whenever a child of this tableau is about to be forcibly replaced.

Called when a child of this tableau is forcibly replaced.

This method is called when some part of the program (typically the parent_child_link mechanism) is about to forcibly replace a child of this tableau. The canonical reason to override this is in order to invalidate caches.

Definition at line 302 of file vgui_tableau.cxx.

void vgui_tableau::post_idle_request ( void  ) [virtual, inherited]

Post an idle request event.

The fact that this is virtual does not imply that you should go and override it.

Posting an idle event request means that your tableau has some idle processing that it'd like to do. This means that your tableau will continue to receive vgui_IDLE events until the event handler returns false (i.e. all idle processing is complete). The idle event handler should return false when it has no idle processing, or has completed its idle processing. It may return true if has only partially completed its idle processing; in this case, it will receive more idle event to allow it to complete processing.

Reimplemented in vgui_adaptor_tableau.

Definition at line 235 of file vgui_tableau.cxx.

void vgui_tableau::post_message ( char const *  msg,
void const *  data 
) [virtual, inherited]

Post a message event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 205 of file vgui_tableau.cxx.

void vgui_tableau::post_overlay_redraw ( void  ) [virtual, inherited]

Post an overlay-redraw event.

Post an overlay redraw event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 225 of file vgui_tableau.cxx.

void vgui_tableau::post_redraw ( void  ) [virtual, inherited]

Post a draw event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 215 of file vgui_tableau.cxx.

vcl_string vgui_deck_tableau::pretty_name ( ) const [virtual]

Returns a nice version of the name, including info on the active child.

Returns a nice version of the name, with info on the currently active child.

Over-rides function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 263 of file vgui_deck_tableau.cxx.

void vgui_deck_tableau::prev ( )

Make the next higher tableau current.

Definition at line 223 of file vgui_deck_tableau.cxx.

void vgui_tableau::ref ( ) const [inherited]

Increase the reference count by one (for smart pointers).

Increase the reference count by one (for smart-pointers).

"const" is for convenience, it is cast away internally.

Definition at line 79 of file vgui_tableau.cxx.

void vgui_deck_tableau::remove ( vgui_tableau_sptr const &  p)

Remove the tableau pointed to by P.

Remove the given child tableau from the deck.

The one below is then made current.

Definition at line 130 of file vgui_deck_tableau.cxx.

bool vgui_deck_tableau::remove_child ( vgui_tableau_sptr const &  t) [protected, virtual]

Remove the given child tableau from the deck.

Override virtual base class method

Reimplemented from vgui_tableau.

Definition at line 139 of file vgui_deck_tableau.cxx.

int vgui_deck_tableau::size ( )

Return number of child tableaux in the deck.

Returns the number of child tableaux.

Definition at line 175 of file vgui_deck_tableau.cxx.

vcl_string vgui_deck_tableau::type_name ( ) const [virtual]

Returns the type of this tableau ('vgui_deck_tableau').

Over-rides function in vgui_tableau.

Reimplemented from vgui_tableau.

Definition at line 249 of file vgui_deck_tableau.cxx.

void vgui_tableau::unref ( ) const [inherited]

Decrease the reference count by one (for smart pointers).

Decrease the reference count by one (for smart-pointers).

"const" is for convenience, it is cast away internally. If the reference count reaches zero then delete the object.

If the reference count reaches zero then delete the object.

Definition at line 87 of file vgui_tableau.cxx.


Member Data Documentation

List of child tableaux.

Definition at line 131 of file vgui_deck_tableau.h.

int vgui_deck_tableau::index_ [protected]

Currently active child tableau.

Definition at line 134 of file vgui_deck_tableau.h.

Conceptually, this is a list on which observers can put themselves.

Definition at line 107 of file vgui_deck_tableau.h.


The documentation for this class was generated from the following files: