See vgui_event.h for a description of this file. More...
Go to the source code of this file.
Defines | |
| #define | macro(e) {vgui_ ## e,#e} |
Functions | |
| vcl_ostream & | operator<< (vcl_ostream &s, vgui_event_type t) |
| vcl_ostream & | operator<< (vcl_ostream &s, vgui_event const &e) |
| bool | operator== (vgui_event const &a, vgui_event const &b) |
| Returns true if events are the same. | |
See vgui_event.h for a description of this file.
Modifications
11-SEP-1999 P.Pritchett - Initial version.
Definition in file vgui_event.cxx.
| #define macro | ( | e | ) | {vgui_ ## e,#e} |
| vcl_ostream& operator<< | ( | vcl_ostream & | s, |
| vgui_event_type | t | ||
| ) |
Definition at line 125 of file vgui_event.cxx.
| vcl_ostream& operator<< | ( | vcl_ostream & | s, |
| vgui_event const & | e | ||
| ) |
Definition at line 134 of file vgui_event.cxx.
| bool operator== | ( | vgui_event const & | a, |
| vgui_event const & | b | ||
| ) |
Returns true if events are the same.
Isn't this what the compiler would have generated anyway? moreover, the compiler-generated one wouldn't need to be updated when the fields are changed. fsm.
Definition at line 152 of file vgui_event.cxx.
| char const* name |
Definition at line 94 of file vgui_event.cxx.
Definition at line 93 of file vgui_event.cxx.
1.7.5.1