Public Member Functions | Static Public Member Functions | Protected Member Functions | Private Attributes
vgui_clear_tableau Class Reference

Tableau performing OpenGL clearing. More...

#include <vgui_clear_tableau.h>

Inheritance diagram for vgui_clear_tableau:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 vgui_clear_tableau ()
 Constructor - don't use this, use vgui_clear_tableau_new.
vcl_string type_name () const
 Returns the type of this tableau ('vgui_clear_tableau').
void set_colour (float r, float g, float b, float a=1)
 Set colour of clear_tableau to the given red, green, blue values.
void set_mask (GLbitfield m)
 Set the given GLbitfield as the mask.
void toggle_clearing ()
 Toggle clearing on and off.
void add_popup (vgui_menu &menu)
 Make the given menu the default pop-up menu.
void config_dialog ()
 Display a dialog box to get data (colour, etc) for the clear tableau.
virtual vcl_string name () const
 Return the name of the tableau.
virtual vcl_string file_name () const
 Return the name of a file associated with some tableau below (if meaningful).
virtual vcl_string pretty_name () const
 Used to provide an informative name for printouts, debugging etc.
void get_parents (vcl_vector< vgui_tableau_sptr > *out) const
 Get the parent tableaux for this tableau.
void get_children (vcl_vector< vgui_tableau_sptr > *out) const
 Get the child tableaux for this tableau.
vgui_tableau_sptr get_child (unsigned i) const
 Get the ith child or return 0.
virtual bool add_child (vgui_tableau_sptr const &)
 Add the given tableau to the list of child tableaux.
virtual bool remove_child (vgui_tableau_sptr const &)
 Remove the given child from the list of child tableaux.
virtual bool notify_replaced_child (vgui_tableau_sptr const &old_child, vgui_tableau_sptr const &new_child)
 Called whenever a child of this tableau is about to be forcibly replaced.
virtual void get_popup (vgui_popup_params const &, vgui_menu &)
 Get the default popup menu for the tableau.
virtual void post_message (char const *, void const *)
 Post a message event.
virtual void post_redraw ()
 Post a draw event.
virtual void post_overlay_redraw ()
 Post an overlay-redraw event.
virtual void post_idle_request ()
 Post an idle request event.
virtual bool get_bounding_box (float low[3], float high[3]) const
 Get the bounding box of this tableau.
virtual bool draw ()
 Called by default handle when it receives a draw event.
virtual bool mouse_down (int x, int y, vgui_button, vgui_modifier)
 Called by default handle when it receives a mouse down event.
virtual bool mouse_up (int x, int y, vgui_button, vgui_modifier)
 Called by default handle when it receives a mouse up event.
virtual bool motion (int x, int y)
 Called by handle when it receives a mouse motion event.
virtual bool key_press (int x, int y, vgui_key, vgui_modifier)
 Called by default handle when it receives a key-press event.
virtual bool help ()
 Called by default handle when it receives a '?' pressed event.
virtual bool idle ()
 Called when the application is otherwise idle.
void ref () const
 Increase the reference count by one (for smart pointers).
void unref () const
 Decrease the reference count by one (for smart pointers).

Static Public Member Functions

static void get_all (vcl_vector< vgui_tableau_sptr > *out)
 Push all tableaux onto the given vector.
static bool exists (vgui_tableau_sptr const &)
 Returns true if the given address points to a valid tableau.

Protected Member Functions

virtual ~vgui_clear_tableau ()
 Destructor - called by vgui_clear_tableau_sptr.
virtual bool handle (const vgui_event &)
 Handle events sent to this tableau - use draw to perform OpenGL clearing.

Private Attributes

GLbitfield mask
float colour [4]
float accum [4]
GLclampd depth
GLint stencil
bool clearing_

Detailed Description

Tableau performing OpenGL clearing.

vgui_clear_tableau is a tableau that performs OpenGL clearing upon receipt of a vgui_DRAW event. It has no child tableau.

This is provided by default if you use a vgui_shell_tableau.

Definition at line 32 of file vgui_clear_tableau.h.


Constructor & Destructor Documentation

vgui_clear_tableau::vgui_clear_tableau ( )

Constructor - don't use this, use vgui_clear_tableau_new.

A vgui_clear_tableau does not have any children.

Definition at line 22 of file vgui_clear_tableau.cxx.

virtual vgui_clear_tableau::~vgui_clear_tableau ( ) [inline, protected, virtual]

Destructor - called by vgui_clear_tableau_sptr.

Definition at line 59 of file vgui_clear_tableau.h.


Member Function Documentation

bool vgui_tableau::add_child ( vgui_tableau_sptr const &  ) [virtual, inherited]

Add the given tableau to the list of child tableaux.

Virtual overridden by consenting parents.

Reimplemented in vgui_composite_tableau, vgui_selector_tableau, vgui_deck_tableau, and vgui_wrapper_tableau.

Definition at line 284 of file vgui_tableau.cxx.

void vgui_clear_tableau::add_popup ( vgui_menu menu) [virtual]

Make the given menu the default pop-up menu.

Reimplemented from vgui_tableau.

Definition at line 76 of file vgui_clear_tableau.cxx.

void vgui_clear_tableau::config_dialog ( )

Display a dialog box to get data (colour, etc) for the clear tableau.

Definition at line 99 of file vgui_clear_tableau.cxx.

bool vgui_tableau::draw ( ) [virtual, inherited]

Called by default handle when it receives a draw event.

Reimplemented in vgui_function_tableau.

Definition at line 176 of file vgui_tableau.cxx.

bool vgui_tableau::exists ( vgui_tableau_sptr const &  ptr) [static, inherited]

Returns true if the given address points to a valid tableau.

Definition at line 385 of file vgui_tableau.cxx.

virtual vcl_string vgui_tableau::file_name ( ) const [inline, virtual, inherited]

Return the name of a file associated with some tableau below (if meaningful).

Reimplemented in vgui_easy2D_tableau, vgui_deck_tableau, vgui_composite_tableau, vgui_blender_tableau, vgui_roi_tableau, vgui_enhance_tableau, vgui_selector_tableau, vgui_image_tableau, vgui_wrapper_tableau, and vgui_vrml_tableau.

Definition at line 93 of file vgui_tableau.h.

void vgui_tableau::get_all ( vcl_vector< vgui_tableau_sptr > *  out) [static, inherited]

Push all tableaux onto the given vector.

Definition at line 376 of file vgui_tableau.cxx.

bool vgui_tableau::get_bounding_box ( float  low[3],
float  high[3] 
) const [virtual, inherited]

Get the bounding box of this tableau.

Return the bounding box of this tableau.

If infinite in extent, or nothing is drawn, or you can't be bothered to implement it, return false. const. if you need to cache, cast away const.

If infinite in extent, or nothing is drawn, or you can't be bothered to implement it, return false.

Reimplemented in vgui_composite_tableau, vgui_selector_tableau, vgui_image_tableau, vgui_roi_tableau, and vgui_wrapper_tableau.

Definition at line 198 of file vgui_tableau.cxx.

vgui_tableau_sptr vgui_tableau::get_child ( unsigned  i) const [inherited]

Get the ith child or return 0.

Get the ith child, or return 0.

Definition at line 274 of file vgui_tableau.cxx.

void vgui_tableau::get_children ( vcl_vector< vgui_tableau_sptr > *  out) const [inherited]

Get the child tableaux for this tableau.

Push children onto the given vcl_vector.

Definition at line 267 of file vgui_tableau.cxx.

void vgui_tableau::get_parents ( vcl_vector< vgui_tableau_sptr > *  out) const [inherited]

Get the parent tableaux for this tableau.

Push parents onto the given vcl_vector.

Definition at line 260 of file vgui_tableau.cxx.

void vgui_tableau::get_popup ( vgui_popup_params const &  params,
vgui_menu menu 
) [virtual, inherited]

Get the default popup menu for the tableau.

Gets popup menu for this tableau.

If recurse is, true, recursively add the popup menus for children and children's children etc.

** this is a mixin method. it does some work for you. **

Reimplemented in vgui_image_tableau, vgui_shell_tableau, vgui_deck_tableau, vgui_poly_tableau, vgui_selector_tableau, vgui_tview_launcher_tableau, and vgui_tview_tableau.

Definition at line 327 of file vgui_tableau.cxx.

bool vgui_clear_tableau::handle ( const vgui_event event) [protected, virtual]

Handle events sent to this tableau - use draw to perform OpenGL clearing.

Reimplemented from vgui_tableau.

Definition at line 39 of file vgui_clear_tableau.cxx.

bool vgui_tableau::help ( ) [virtual, inherited]

Called by default handle when it receives a '?' pressed event.

Reimplemented in vgui_deck_tableau, vgui_listmanager2D_tableau, vgui_composite_tableau, vgui_viewer2D_tableau, vgui_function_tableau, and vgui_viewer3D_tableau.

Definition at line 166 of file vgui_tableau.cxx.

bool vgui_tableau::idle ( ) [virtual, inherited]

Called when the application is otherwise idle.

Override if you want to do idle processing. Return false once your idle processing is complete, or if you have no need for more idle processing. Return true if you need more idle processing time.

Definition at line 185 of file vgui_tableau.cxx.

bool vgui_tableau::key_press ( int  x,
int  y,
vgui_key  ,
vgui_modifier   
) [virtual, inherited]

Called by default handle when it receives a key-press event.

Caled by default handle when it receives a key press event.

Reimplemented in vgui_deck_tableau, vgui_listmanager2D_tableau, vgui_viewer2D_tableau, vgui_function_tableau, and vgui_viewer3D_tableau.

Definition at line 156 of file vgui_tableau.cxx.

bool vgui_tableau::motion ( int  x,
int  y 
) [virtual, inherited]

Called by handle when it receives a mouse motion event.

Called by default handle when it receives a mouse motion event.

Reimplemented in vgui_listmanager2D_tableau, vgui_function_tableau, and vgui_displaylist2D_tableau.

Definition at line 146 of file vgui_tableau.cxx.

bool vgui_tableau::mouse_down ( int  x,
int  y,
vgui_button  ,
vgui_modifier   
) [virtual, inherited]

Called by default handle when it receives a mouse down event.

Reimplemented in vgui_listmanager2D_tableau, vgui_viewer2D_tableau, vgui_function_tableau, vgui_viewer3D_tableau, vgui_displaylist3D_tableau, and vgui_displaylist2D_tableau.

Definition at line 126 of file vgui_tableau.cxx.

bool vgui_tableau::mouse_up ( int  x,
int  y,
vgui_button  ,
vgui_modifier   
) [virtual, inherited]

Called by default handle when it receives a mouse up event.

Reimplemented in vgui_viewer2D_tableau, vgui_function_tableau, and vgui_viewer3D_tableau.

Definition at line 136 of file vgui_tableau.cxx.

virtual vcl_string vgui_tableau::name ( void  ) const [inline, virtual, inherited]

Return the name of the tableau.

Reimplemented in vgui_easy2D_tableau.

Definition at line 90 of file vgui_tableau.h.

bool vgui_tableau::notify_replaced_child ( vgui_tableau_sptr const &  old_child,
vgui_tableau_sptr const &  new_child 
) [virtual, inherited]

Called whenever a child of this tableau is about to be forcibly replaced.

Called when a child of this tableau is forcibly replaced.

This method is called when some part of the program (typically the parent_child_link mechanism) is about to forcibly replace a child of this tableau. The canonical reason to override this is in order to invalidate caches.

Definition at line 302 of file vgui_tableau.cxx.

void vgui_tableau::post_idle_request ( void  ) [virtual, inherited]

Post an idle request event.

The fact that this is virtual does not imply that you should go and override it.

Posting an idle event request means that your tableau has some idle processing that it'd like to do. This means that your tableau will continue to receive vgui_IDLE events until the event handler returns false (i.e. all idle processing is complete). The idle event handler should return false when it has no idle processing, or has completed its idle processing. It may return true if has only partially completed its idle processing; in this case, it will receive more idle event to allow it to complete processing.

Reimplemented in vgui_adaptor_tableau.

Definition at line 235 of file vgui_tableau.cxx.

void vgui_tableau::post_message ( char const *  msg,
void const *  data 
) [virtual, inherited]

Post a message event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 205 of file vgui_tableau.cxx.

void vgui_tableau::post_overlay_redraw ( void  ) [virtual, inherited]

Post an overlay-redraw event.

Post an overlay redraw event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 225 of file vgui_tableau.cxx.

void vgui_tableau::post_redraw ( void  ) [virtual, inherited]

Post a draw event.

The fact that this is virtual does not imply that you should go and override it.

Reimplemented in vgui_adaptor_tableau.

Definition at line 215 of file vgui_tableau.cxx.

virtual vcl_string vgui_tableau::pretty_name ( ) const [inline, virtual, inherited]

Used to provide an informative name for printouts, debugging etc.

Often it's type_name() + some representation of the essential state.

Reimplemented in vgui_easy2D_tableau, vgui_deck_tableau, vgui_composite_tableau, vgui_roi_tableau, vgui_image_tableau, vgui_selector_tableau, vgui_wrapper_tableau, and vgui_vrml_tableau.

Definition at line 97 of file vgui_tableau.h.

void vgui_tableau::ref ( ) const [inherited]

Increase the reference count by one (for smart pointers).

Increase the reference count by one (for smart-pointers).

"const" is for convenience, it is cast away internally.

Definition at line 79 of file vgui_tableau.cxx.

bool vgui_tableau::remove_child ( vgui_tableau_sptr const &  ) [virtual, inherited]

Remove the given child from the list of child tableaux.

Remove the given tableau from the list of child tableaux.

Reimplemented in vgui_composite_tableau, vgui_selector_tableau, vgui_deck_tableau, and vgui_wrapper_tableau.

Definition at line 291 of file vgui_tableau.cxx.

void vgui_clear_tableau::set_colour ( float  r,
float  g,
float  b,
float  a = 1 
)

Set colour of clear_tableau to the given red, green, blue values.

Set colour of clear tableau to the given red, green, blue values.

Definition at line 66 of file vgui_clear_tableau.cxx.

void vgui_clear_tableau::set_mask ( GLbitfield  m) [inline]

Set the given GLbitfield as the mask.

Definition at line 46 of file vgui_clear_tableau.h.

void vgui_clear_tableau::toggle_clearing ( )

Toggle clearing on and off.

Definition at line 91 of file vgui_clear_tableau.cxx.

vcl_string vgui_clear_tableau::type_name ( ) const [inline, virtual]

Returns the type of this tableau ('vgui_clear_tableau').

Reimplemented from vgui_tableau.

Definition at line 40 of file vgui_clear_tableau.h.

void vgui_tableau::unref ( ) const [inherited]

Decrease the reference count by one (for smart pointers).

Decrease the reference count by one (for smart-pointers).

"const" is for convenience, it is cast away internally. If the reference count reaches zero then delete the object.

If the reference count reaches zero then delete the object.

Definition at line 87 of file vgui_tableau.cxx.


Member Data Documentation

float vgui_clear_tableau::accum[4] [private]

Definition at line 68 of file vgui_clear_tableau.h.

Definition at line 72 of file vgui_clear_tableau.h.

float vgui_clear_tableau::colour[4] [private]

Definition at line 67 of file vgui_clear_tableau.h.

GLclampd vgui_clear_tableau::depth [private]

Definition at line 69 of file vgui_clear_tableau.h.

GLbitfield vgui_clear_tableau::mask [private]

Definition at line 65 of file vgui_clear_tableau.h.

GLint vgui_clear_tableau::stencil [private]

Definition at line 70 of file vgui_clear_tableau.h.


The documentation for this class was generated from the following files: