#include "vgl_io_cylinder.h"#include <vgl/io/vgl_io_point_3d.h>#include <vgl/io/vgl_io_vector_3d.h>#include <vgl/vgl_cylinder.h>#include <vsl/vsl_binary_io.h>Go to the source code of this file.
Defines | |
| #define | vgl_io_cylinder_txx_ |
| #define | VGL_IO_CYLINDER_INSTANTIATE(T) |
Functions | |
| template<class T > | |
| void | vsl_b_write (vsl_b_ostream &os, const vgl_cylinder< T > &cyl) |
| Binary save self to stream. | |
| template<class T > | |
| void | vsl_b_read (vsl_b_istream &is, vgl_cylinder< T > &cyl) |
| Binary load self from stream. | |
| template<class T > | |
| void | vsl_print_summary (vcl_ostream &os, const vgl_cylinder< T > &cyl) |
| Print an ascii summary to the stream. | |
Definition in file vgl_io_cylinder.txx.
| #define VGL_IO_CYLINDER_INSTANTIATE | ( | T | ) |
template void vsl_print_summary(vcl_ostream &, const vgl_cylinder<T > &); \ template void vsl_b_read(vsl_b_istream &, vgl_cylinder<T > &); \ template void vsl_b_write(vsl_b_ostream &, const vgl_cylinder<T > &)
Definition at line 69 of file vgl_io_cylinder.txx.
| #define vgl_io_cylinder_txx_ |
Definition at line 2 of file vgl_io_cylinder.txx.
| void vsl_b_read | ( | vsl_b_istream & | is, |
| vgl_cylinder< T > & | cyl | ||
| ) |
Binary load self from stream.
Binary load vgl_cylinder from stream.
Definition at line 26 of file vgl_io_cylinder.txx.
| void vsl_b_write | ( | vsl_b_ostream & | os, |
| const vgl_cylinder< T > & | cyl | ||
| ) |
Binary save self to stream.
Binary save vgl_cylinder to stream.
Definition at line 14 of file vgl_io_cylinder.txx.
| void vsl_print_summary | ( | vcl_ostream & | os, |
| const vgl_cylinder< T > & | cyl | ||
| ) |
Print an ascii summary to the stream.
Print human readable summary of object to a stream.
Definition at line 62 of file vgl_io_cylinder.txx.
1.7.5.1