#include "TriTensor.h"
#include <vcl_iostream.h>
#include <vcl_cmath.h>
#include <vcl_cassert.h>
#include <vcl_vector.h>
#include <vul/vul_printf.h>
#include <vnl/vnl_matrix.h>
#include <vnl/vnl_matlab_print.h>
#include <vnl/vnl_double_3.h>
#include <vnl/vnl_double_3x3.h>
#include <vnl/vnl_identity_3x3.h>
#include <vnl/vnl_cross_product_matrix.h>
#include <vnl/algo/vnl_svd.h>
#include <vnl/vnl_inverse.h>
#include <vgl/vgl_homg_point_2d.h>
#include <vgl/vgl_homg_line_2d.h>
#include <vgl/algo/vgl_h_matrix_2d.h>
#include <vgl/algo/vgl_homg_operators_2d.h>
#include <mvl/HomgLine2D.h>
#include <mvl/HomgPoint2D.h>
#include <mvl/HMatrix2D.h>
#include <mvl/FMatrix.h>
#include <mvl/PMatrix.h>
#include <mvl/PMatrixDecompAa.h>
#include <mvl/HMatrix3D.h>
#include <mvl/HomgOperator2D.h>
#include <mvl/FManifoldProject.h>
Go to the source code of this file.
Classes | |
struct | OuterProduct3x3 |
struct | Column3x3 |
struct | maxabs |
Defines | |
#define | MUTABLE_CAST(slot) (((TriTensor*)this)->slot) |
Functions | |
vcl_istream & | operator>> (vcl_istream &s, TriTensor &T) |
Read from ASCII vcl_istream. | |
vcl_ostream & | operator<< (vcl_ostream &s, const TriTensor &T) |
Print in ASCII to vcl_ostream. |
Definition in file TriTensor.cxx.
#define MUTABLE_CAST | ( | slot | ) | (((TriTensor*)this)->slot) |
Definition at line 53 of file TriTensor.cxx.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
const TriTensor & | T | ||
) |
Print in ASCII to vcl_ostream.
Definition at line 1866 of file TriTensor.cxx.
vcl_istream& operator>> | ( | vcl_istream & | s, |
TriTensor & | T | ||
) |
Read from ASCII vcl_istream.
Definition at line 1855 of file TriTensor.cxx.