#include "sdet_grid_finder.h"#include <vcl_fstream.h>#include <vcl_algorithm.h>#include <vnl/vnl_matrix_fixed.h>#include <vnl/vnl_numeric_traits.h>#include <vnl/vnl_math.h>#include <vnl/vnl_det.h>#include <vbl/vbl_bounding_box.h>#include <vgl/vgl_homg_line_2d.h>#include <vgl/vgl_homg_point_2d.h>#include <vgl/vgl_point_2d.h>#include <vgl/vgl_vector_2d.h>#include <vgl/algo/vgl_homg_operators_2d.h>#include <vgl/algo/vgl_h_matrix_2d_compute_4point.h>#include <vgl/algo/vgl_h_matrix_2d_compute_linear.h>#include <vsol/vsol_point_2d.h>#include <vsol/vsol_line_2d.h>#include <bsol/bsol_hough_line_index.h>#include <bsol/bsol_algs.h>#include <bsol/bsol_distance_histogram.h>#include <vnl/algo/vnl_convolve.h>#include <gevd/gevd_bufferxy.h>Go to the source code of this file.
Modifications
Bing Yu 1/18/2008
- removed unnecessary check on line length in compute_affine_homography()
- bug fixed: n_lines_x_/n_lines_y were switched when computing
grid offset in compute_homography_linear_chamfer(),
writing grid points in init_output_file(), and write_image_points()
- bug fixed in iterator over "squares" in a few places in
get_square_pixel_stats()
Definition in file sdet_grid_finder.cxx.
1.7.5.1