Several routines for computing different kinds of cameras from world-point correspondences. More...
#include <vpgl/vpgl_perspective_camera.h>
#include <vpgl/vpgl_proj_camera.h>
#include <vpgl/vpgl_affine_camera.h>
#include <vcl_vector.h>
#include <vgl/vgl_fwd.h>
#include <vnl/vnl_fwd.h>
Go to the source code of this file.
Classes | |
class | vpgl_proj_camera_compute |
Basic least squares solution for a general projective camera given corresponding world and image points. More... | |
class | vpgl_affine_camera_compute |
Basic least squares solution for an affine camera given corresponding world and image points. More... | |
class | vpgl_perspective_camera_compute |
Various methods for computing a perspective camera. More... |
Several routines for computing different kinds of cameras from world-point correspondences.
Should template this class.
Definition in file vpgl_camera_compute.h.