Defines | Functions
core/vgl/vgl_ray_3d.txx File Reference
#include "vgl_ray_3d.h"
#include <vcl_cassert.h>
#include <vcl_algorithm.h>
#include <vcl_iostream.h>
#include <vcl_cmath.h>
#include <vgl/vgl_closest_point.h>
#include <vgl/vgl_tolerance.h>

Go to the source code of this file.

Defines

#define vgl_ray_3d_txx_
#define VGL_RAY_3D_INSTANTIATE(Type)

Functions

template<class Type >
vcl_ostream & operator<< (vcl_ostream &s, vgl_ray_3d< Type > const &p)
 Write to stream.
template<class Type >
vcl_istream & operator>> (vcl_istream &s, vgl_ray_3d< Type > &r)
 Read from stream.

Define Documentation

#define VGL_RAY_3D_INSTANTIATE (   Type)
Value:
template class vgl_ray_3d<Type >;\
template vcl_istream& operator>>(vcl_istream&, vgl_ray_3d<Type >&);\
template vcl_ostream& operator<<(vcl_ostream&, vgl_ray_3d<Type > const&)

Definition at line 43 of file vgl_ray_3d.txx.

#define vgl_ray_3d_txx_

Definition at line 3 of file vgl_ray_3d.txx.


Function Documentation

template<class Type >
vcl_ostream& operator<< ( vcl_ostream &  s,
vgl_ray_3d< Type > const &  p 
)

Write to stream.

Definition at line 27 of file vgl_ray_3d.txx.

template<class Type >
vcl_istream& operator>> ( vcl_istream &  s,
vgl_ray_3d< Type > &  r 
)

Read from stream.

Definition at line 33 of file vgl_ray_3d.txx.