#include "vgl_polygon_scan_iterator.h"
#include <vcl_cstring.h>
#include <vcl_cmath.h>
#include <vcl_iostream.h>
#include <vcl_algorithm.h>
Go to the source code of this file.
Classes | |
struct | compare_vertind< T > |
struct | compare_crossedges< T > |
Defines | |
#define | vgl_polygon_scan_iterator_txx_ |
#define | MIN(a, b) (((a)<(b))?(a):(b)) |
#define | MAX(a, b) (((a)>(b))?(a):(b)) |
#define | VGL_POLYGON_SCAN_ITERATOR_INSTANTIATE(T) template class vgl_polygon_scan_iterator<T > |
Definition in file vgl_polygon_scan_iterator.txx.
#define MAX | ( | a, | |
b | |||
) | (((a)>(b))?(a):(b)) |
Definition at line 40 of file vgl_polygon_scan_iterator.txx.
#define MIN | ( | a, | |
b | |||
) | (((a)<(b))?(a):(b)) |
Definition at line 36 of file vgl_polygon_scan_iterator.txx.
#define VGL_POLYGON_SCAN_ITERATOR_INSTANTIATE | ( | T | ) | template class vgl_polygon_scan_iterator<T > |
Definition at line 456 of file vgl_polygon_scan_iterator.txx.
#define vgl_polygon_scan_iterator_txx_ |
Definition at line 3 of file vgl_polygon_scan_iterator.txx.