#include <vcl_iosfwd.h>
#include <vgl/vgl_point_2d.h>
#include <vcl_vector.h>
#include <vcl_utility.h>
Go to the source code of this file.
Classes | |
class | vgl_polygon< T > |
Store a polygon. More... | |
struct | vgl_polygon_sheet_as_array< T > |
A commonly required (single-sheet) polygon representation. More... | |
Defines | |
#define | VGL_POLYGON_INSTANTIATE(T) extern "please include vgl/vgl_polygon.txx instead" |
Functions | |
template<class T > | |
void | vgl_selfintersections (vgl_polygon< T > const &p, vcl_vector< vcl_pair< unsigned, unsigned > > &e1, vcl_vector< vcl_pair< unsigned, unsigned > > &e2, vcl_vector< vgl_point_2d< T > > &ip) |
Compute all self-intersections between all edges on all sheets. | |
template<class T > | |
vcl_ostream & | operator<< (vcl_ostream &os, vgl_polygon< T > const &p) |
Modifications Binary IO added and documentation tidied up NPC, 20/03/01 Feb.2002 - Peter Vanroose - brief doxygen comment placed on single line Nov.2003 - Peter Vanroose - made vgl_polygon a templated class and added lost of documentation Nov.2003 - Peter Vanroose - added constructor (to replace new_polygon from test_driver) May.2009 - Matt Leotta - added a function to find self-intersections
Definition in file vgl_polygon.h.
#define VGL_POLYGON_INSTANTIATE | ( | T | ) | extern "please include vgl/vgl_polygon.txx instead" |
Definition at line 169 of file vgl_polygon.h.
vcl_ostream& operator<< | ( | vcl_ostream & | os, |
vgl_polygon< T > const & | p | ||
) |
Definition at line 167 of file vgl_polygon.h.
void vgl_selfintersections | ( | vgl_polygon< T > const & | p, |
vcl_vector< vcl_pair< unsigned, unsigned > > & | e1, | ||
vcl_vector< vcl_pair< unsigned, unsigned > > & | e2, | ||
vcl_vector< vgl_point_2d< T > > & | ip | ||
) |
Compute all self-intersections between all edges on all sheets.