non-homogeneous 3D line, represented by 2 points. More...
#include <vcl_iosfwd.h>
#include <vcl_cassert.h>
#include <vgl/vgl_point_3d.h>
#include <vgl/vgl_vector_3d.h>
Go to the source code of this file.
Classes | |
class | vgl_line_3d_2_points< Type > |
A class to hold a non-homogeneous representation of a 3D line. More... | |
Defines | |
#define | l vgl_line_3d_2_points<Type> |
#define | VGL_LINE_3D_2_POINTS_INSTANTIATE(T) extern "please include vgl/vgl_line_3d_2_points.txx first" |
Functions | |
template<class Type > | |
bool | is_ideal (l const &, Type=(Type) 0) |
Return true iff line is at infinity (which is always false). | |
template<class Type > | |
bool | collinear (l const &l1, vgl_point_3d< Type > const &p) |
Does a line pass through a point, i.e., are the point and the line collinear?. | |
template<class Type > | |
bool | coplanar (l const &l1, l const &l2) |
Are two lines coplanar, i.e., do they either intersect or are parallel?. | |
template<class Type > | |
bool | concurrent (l const &l1, l const &l2) |
Are two lines concurrent, i.e., do they intersect in a finite point?. | |
template<class Type > | |
bool | coplanar (l const &l1, vgl_point_3d< Type > const &p1, vgl_point_3d< Type > const &p2) |
Are two points coplanar with a line?. | |
template<class Type > | |
bool | coplanar (l const &l1, l const &l2, l const &l3) |
Are three lines coplanar, i.e., are they in a common plane?. | |
template<class Type > | |
bool | concurrent (l const &l1, l const &l2, l const &l3) |
Are three lines concurrent, i.e., do they pass through a common point?. | |
template<class Type > | |
vcl_ostream & | operator<< (vcl_ostream &s, l const &) |
Write to stream (verbose). | |
template<class Type > | |
vcl_istream & | operator>> (vcl_istream &is, l &) |
Read parameters from stream. |
non-homogeneous 3D line, represented by 2 points.
Modifications Gamze Tunali 26 Jan 2007: Deprecated intersection(). Moved into vgl_intersection. Peter Vanroose 30 Mar 2007: Commented out deprecated intersection() functions.
Definition in file vgl_line_3d_2_points.h.
#define l vgl_line_3d_2_points<Type> |
Definition at line 81 of file vgl_line_3d_2_points.h.
#define VGL_LINE_3D_2_POINTS_INSTANTIATE | ( | T | ) | extern "please include vgl/vgl_line_3d_2_points.txx first" |
Definition at line 172 of file vgl_line_3d_2_points.h.
bool collinear | ( | l const & | l1, |
vgl_point_3d< Type > const & | p | ||
) | [inline] |
Does a line pass through a point, i.e., are the point and the line collinear?.
Definition at line 92 of file vgl_line_3d_2_points.h.
bool concurrent | ( | l const & | l1, |
l const & | l2 | ||
) | [inline] |
Are two lines concurrent, i.e., do they intersect in a finite point?.
Definition at line 106 of file vgl_line_3d_2_points.h.
bool concurrent | ( | l const & | l1, |
l const & | l2, | ||
l const & | l3 | ||
) | [inline] |
Are three lines concurrent, i.e., do they pass through a common point?.
Definition at line 150 of file vgl_line_3d_2_points.h.
bool coplanar | ( | l const & | l1, |
l const & | l2 | ||
) | [inline] |
Are two lines coplanar, i.e., do they either intersect or are parallel?.
Definition at line 100 of file vgl_line_3d_2_points.h.
bool coplanar | ( | l const & | l1, |
vgl_point_3d< Type > const & | p1, | ||
vgl_point_3d< Type > const & | p2 | ||
) | [inline] |
Are two points coplanar with a line?.
Definition at line 115 of file vgl_line_3d_2_points.h.
bool coplanar | ( | l const & | l1, |
l const & | l2, | ||
l const & | l3 | ||
) | [inline] |
Are three lines coplanar, i.e., are they in a common plane?.
Definition at line 121 of file vgl_line_3d_2_points.h.
bool is_ideal | ( | l const & | , |
Type | = (Type)0 |
||
) | [inline] |
Return true iff line is at infinity (which is always false).
Definition at line 86 of file vgl_line_3d_2_points.h.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
l const & | |||
) |
Write to stream (verbose).
vcl_istream& operator>> | ( | vcl_istream & | is, |
l & | |||
) |
Read parameters from stream.