core/vgl/io/vgl_io_h_matrix_2d.h
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00001 // This is core/vgl/io/vgl_io_h_matrix_2d.h
00002 #ifndef vgl_io_h_matrix_2d_h_
00003 #define vgl_io_h_matrix_2d_h_
00004 //:
00005 // \file
00006 // \brief contains functions vsl_b_write, vsl_b_read and vsl_print_summary
00007 // \date 16 Aug 2010
00008 // \author Gamze Tunali
00009 //
00010 // \verbatim
00011 //  Modifications
00012 //   16 Aug 2010 - Gamze Tunali - creation
00013 // \endverbatim
00014 
00015 #include <vgl/algo/vgl_h_matrix_2d.h>
00016 #include <vsl/vsl_binary_io.h>
00017 
00018 //: Binary save vgl_h_matrix_2d to stream.
00019 template <class T>
00020 void vsl_b_write(vsl_b_ostream &os, const vgl_h_matrix_2d<T>& t);
00021 
00022 //: Binary load vgl_h_matrix_2d from stream.
00023 template <class T>
00024 void vsl_b_read(vsl_b_istream &is, vgl_h_matrix_2d<T>& v);
00025 
00026 #endif // #ifndef vgl_io_h_matrix_2d_h_