Defines | Functions
core/vgl/algo/vgl_homg_operators_2d.txx File Reference
#include "vgl_homg_operators_2d.h"
#include <vcl_iostream.h>
#include <vcl_limits.h>
#include <vcl_cassert.h>
#include <vcl_cmath.h>
#include <vgl/vgl_homg_line_2d.h>
#include <vgl/vgl_homg_point_2d.h>
#include <vgl/vgl_point_2d.h>
#include <vgl/vgl_conic.h>
#include <vgl/vgl_box_2d.h>
#include <vgl/vgl_homg.h>
#include <vnl/vnl_vector_fixed.h>
#include <vnl/vnl_matrix.h>
#include <vnl/vnl_matrix_fixed.h>
#include <vnl/vnl_math.h>
#include <vnl/algo/vnl_scatter_3x3.h>
#include <vnl/algo/vnl_real_eigensystem.h>
#include <vnl/vnl_diag_matrix.h>
#include <vnl/algo/vnl_svd.h>

Go to the source code of this file.

Defines

#define vgl_homg_operators_2d_txx_
#define VGL_HOMG_OPERATORS_2D_INSTANTIATE(T)

Functions

template<class T >
vgl_homg_point_2d< T > operator* (vnl_matrix_fixed< T, 3, 3 > const &m, vgl_homg_point_2d< T > const &p)
 Transform a point through a 3x3 projective transformation matrix.
template<class T >
vgl_homg_line_2d< T > operator* (vnl_matrix_fixed< T, 3, 3 > const &m, vgl_homg_line_2d< T > const &l)
 Transform a line through a 3x3 projective transformation matrix.

Detailed Description

Definition in file vgl_homg_operators_2d.txx.


Define Documentation

#define VGL_HOMG_OPERATORS_2D_INSTANTIATE (   T)
Value:
template class vgl_homg_operators_2d<T >; \
template vgl_homg_point_2d<T > operator*(vnl_matrix_fixed<T,3,3> const& m, vgl_homg_point_2d<T > const& p); \
template vgl_homg_line_2d<T > operator*(vnl_matrix_fixed<T,3,3> const& m, vgl_homg_line_2d<T > const& p)

Definition at line 930 of file vgl_homg_operators_2d.txx.

#define vgl_homg_operators_2d_txx_

Definition at line 3 of file vgl_homg_operators_2d.txx.


Function Documentation

template<class T >
vgl_homg_point_2d<T> operator* ( vnl_matrix_fixed< T, 3, 3 > const &  m,
vgl_homg_point_2d< T > const &  p 
)

Transform a point through a 3x3 projective transformation matrix.

Definition at line 895 of file vgl_homg_operators_2d.txx.

template<class T >
vgl_homg_line_2d<T> operator* ( vnl_matrix_fixed< T, 3, 3 > const &  m,
vgl_homg_line_2d< T > const &  l 
)

Transform a line through a 3x3 projective transformation matrix.

Definition at line 906 of file vgl_homg_operators_2d.txx.