#include "vgl_h_matrix_3d.h"
#include <vcl_iostream.h>
#include <vcl_fstream.h>
#include <vcl_cmath.h>
#include <vcl_limits.h>
#include <vcl_cassert.h>
#include <vcl_cstdlib.h>
#include <vgl/vgl_plane_3d.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_numeric_traits.h>
#include <vnl/vnl_vector_fixed.h>
#include <vnl/vnl_quaternion.h>
#include <vnl/algo/vnl_svd.h>
#include <vcl_deprecated.h>
Go to the source code of this file.
Defines | |
#define | vgl_h_matrix_3d_txx_ |
#define | VGL_H_MATRIX_3D_INSTANTIATE(T) |
Functions | |
template<class T > | |
vcl_ostream & | operator<< (vcl_ostream &s, vgl_h_matrix_3d< T > const &h) |
Print H on vcl_ostream. |
#define VGL_H_MATRIX_3D_INSTANTIATE | ( | T | ) |
template class vgl_h_matrix_3d<T >; \ template vcl_ostream& operator<<(vcl_ostream&, vgl_h_matrix_3d<T > const& ); \ template vcl_istream& operator>>(vcl_istream&, vgl_h_matrix_3d<T >& )
Definition at line 441 of file vgl_h_matrix_3d.txx.
#define vgl_h_matrix_3d_txx_ |
Definition at line 3 of file vgl_h_matrix_3d.txx.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
vgl_h_matrix_3d< T > const & | h | ||
) |
Print H on vcl_ostream.
Definition at line 143 of file vgl_h_matrix_3d.txx.