Defines | Functions
core/vgl/algo/vgl_h_matrix_3d.txx File Reference
#include "vgl_h_matrix_3d.h"
#include <vcl_iostream.h>
#include <vcl_fstream.h>
#include <vcl_cmath.h>
#include <vcl_limits.h>
#include <vcl_cassert.h>
#include <vcl_cstdlib.h>
#include <vgl/vgl_plane_3d.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_numeric_traits.h>
#include <vnl/vnl_vector_fixed.h>
#include <vnl/vnl_quaternion.h>
#include <vnl/algo/vnl_svd.h>
#include <vcl_deprecated.h>

Go to the source code of this file.

Defines

#define vgl_h_matrix_3d_txx_
#define VGL_H_MATRIX_3D_INSTANTIATE(T)

Functions

template<class T >
vcl_ostream & operator<< (vcl_ostream &s, vgl_h_matrix_3d< T > const &h)
 Print H on vcl_ostream.

Define Documentation

#define VGL_H_MATRIX_3D_INSTANTIATE (   T)
Value:
template class vgl_h_matrix_3d<T >; \
template vcl_ostream& operator<<(vcl_ostream&, vgl_h_matrix_3d<T > const& ); \
template vcl_istream& operator>>(vcl_istream&, vgl_h_matrix_3d<T >& )

Definition at line 441 of file vgl_h_matrix_3d.txx.

#define vgl_h_matrix_3d_txx_

Definition at line 3 of file vgl_h_matrix_3d.txx.


Function Documentation

template<class T >
vcl_ostream& operator<< ( vcl_ostream &  s,
vgl_h_matrix_3d< T > const &  h 
)

Print H on vcl_ostream.

Definition at line 143 of file vgl_h_matrix_3d.txx.