4x4 3D-to-3D projectivity More...
#include <vnl/vnl_fwd.h>
#include <vnl/vnl_matrix_fixed.h>
#include <vgl/vgl_homg_point_3d.h>
#include <vgl/vgl_homg_plane_3d.h>
#include <vcl_vector.h>
#include <vcl_iosfwd.h>
Go to the source code of this file.
Classes | |
class | vgl_h_matrix_3d< T > |
A class to hold a 3-d projective transformation matrix and to perform common operations using it e.g. More... | |
Defines | |
#define | VGL_H_MATRIX_3D_INSTANTIATE(T) extern "please include vgl/algo/vgl_h_matrix_3d.txx first" |
Functions | |
template<class T > | |
vcl_ostream & | operator<< (vcl_ostream &s, vgl_h_matrix_3d< T > const &H) |
Print H on vcl_ostream. | |
template<class T > | |
vcl_istream & | operator>> (vcl_istream &s, vgl_h_matrix_3d< T > &H) |
Load H from ASCII file. |
4x4 3D-to-3D projectivity
A class to hold a 3D projective transformation matrix and to perform common operations using it e.g. transfer point.
Modifications 22 Oct 2002 - Peter Vanroose - added vgl_homg_point_2d interface 23 Oct 2002 - Peter Vanroose - using fixed 3x3 matrices throughout 22 Mar 2003 - J. L. Mundy - prep for moving to vgl 31 Jul 2010 - Peter Vanroose - made more similar to 1d and 2d variants 24 Oct 2010 - Peter Vanroose - mutators and setters now return *this 27 Oct 2010 - Peter Vanroose - moved Doxygen docs from .txx to .h 26 Jul 2011 - Peter Vanroose - added correlation(),set_affine(),is_identity()
Definition in file vgl_h_matrix_3d.h.
#define VGL_H_MATRIX_3D_INSTANTIATE | ( | T | ) | extern "please include vgl/algo/vgl_h_matrix_3d.txx first" |
Definition at line 203 of file vgl_h_matrix_3d.h.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
vgl_h_matrix_3d< T > const & | H | ||
) |
Print H on vcl_ostream.
Definition at line 143 of file vgl_h_matrix_3d.txx.
vcl_istream& operator>> | ( | vcl_istream & | s, |
vgl_h_matrix_3d< T > & | H | ||
) |
Load H from ASCII file.
Definition at line 200 of file vgl_h_matrix_3d.h.