#include "vgl_h_matrix_2d_compute_rigid_body.h"
#include <vcl_iostream.h>
#include <vcl_cmath.h>
#include <vcl_cassert.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_transpose.h>
#include <vnl/algo/vnl_svd.h>
#include <vgl/algo/vgl_norm_trans_2d.h>
Go to the source code of this file.
Variables | |
const int | TM_UNKNOWNS_COUNT = 3 |
const double | DEGENERACY_THRESHOLD = 0.01 |
Definition in file vgl_h_matrix_2d_compute_rigid_body.cxx.
const double DEGENERACY_THRESHOLD = 0.01 |
Definition at line 20 of file vgl_h_matrix_2d_compute_rigid_body.cxx.
const int TM_UNKNOWNS_COUNT = 3 |
Definition at line 19 of file vgl_h_matrix_2d_compute_rigid_body.cxx.