contains class vgl_h_matrix_2d_compute More...
#include <vcl_vector.h>#include <vgl/vgl_homg_point_2d.h>#include <vgl/vgl_homg_line_2d.h>#include <vgl/algo/vgl_h_matrix_2d.h>Go to the source code of this file.
Classes | |
| class | vgl_h_matrix_2d_compute |
contains class vgl_h_matrix_2d_compute
Abstract interface for classes that compute plane-to-plane projectivities from point and line correspondences.
Modifications
08-02-98 FSM
1. Added virtual compute methods that actually take arguments :
generic estimator using points, lines or both.
2. Obsoleted bool compute(vgl_h_matrix_2d<double> *). So don't use it!
3. made arguments to compute method 'const ... &',
thereby potentially breaking the code of certain other people.
Mar 24, 2003 JLM Modifications to move to vgl algo
May 15, 2003 JLM Added a weighted least squares interface for computing
a homography from line correspondences.
Jun 23, 2003 Peter Vanroose - made compute_pl() etc. pure virtual
Definition in file vgl_h_matrix_2d_compute.h.
1.7.5.1