contains class vgl_h_matrix_2d_compute More...
#include <vcl_vector.h>
#include <vgl/vgl_homg_point_2d.h>
#include <vgl/vgl_homg_line_2d.h>
#include <vgl/algo/vgl_h_matrix_2d.h>
Go to the source code of this file.
Classes | |
class | vgl_h_matrix_2d_compute |
contains class vgl_h_matrix_2d_compute
Abstract interface for classes that compute plane-to-plane projectivities from point and line correspondences.
Modifications 08-02-98 FSM 1. Added virtual compute methods that actually take arguments : generic estimator using points, lines or both. 2. Obsoleted bool compute(vgl_h_matrix_2d<double> *). So don't use it! 3. made arguments to compute method 'const ... &', thereby potentially breaking the code of certain other people. Mar 24, 2003 JLM Modifications to move to vgl algo May 15, 2003 JLM Added a weighted least squares interface for computing a homography from line correspondences. Jun 23, 2003 Peter Vanroose - made compute_pl() etc. pure virtual
Definition in file vgl_h_matrix_2d_compute.h.