, including all inherited members.
compute(vcl_vector< vgl_homg_point_2d< double > > const &points1, vcl_vector< vgl_homg_point_2d< double > > const &points2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vcl_vector< double > const &weights, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_point_2d< double > > const &points1, vcl_vector< vgl_homg_point_2d< double > > const &points2, vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_point_2d< double > > const &p1, vcl_vector< vgl_homg_point_2d< double > > const &p2) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_line_2d< double > > const &l1, vcl_vector< vgl_homg_line_2d< double > > const &l2) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_line_2d< double > > const &l1, vcl_vector< vgl_homg_line_2d< double > > const &l2, vcl_vector< double > const &weights) | vgl_h_matrix_2d_compute | [inline] |
compute(vcl_vector< vgl_homg_point_2d< double > > const &p1, vcl_vector< vgl_homg_point_2d< double > > const &p2, vcl_vector< vgl_homg_line_2d< double > > const &l1, vcl_vector< vgl_homg_line_2d< double > > const &l2) | vgl_h_matrix_2d_compute | [inline] |
compute_l(vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute_4point | [protected, virtual] |
compute_l(vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vcl_vector< double > const &weights, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute_4point | [protected, virtual] |
compute_p(vcl_vector< vgl_homg_point_2d< double > > const &points1, vcl_vector< vgl_homg_point_2d< double > > const &points2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute_4point | [protected, virtual] |
compute_pl(vcl_vector< vgl_homg_point_2d< double > > const &points1, vcl_vector< vgl_homg_point_2d< double > > const &points2, vcl_vector< vgl_homg_line_2d< double > > const &lines1, vcl_vector< vgl_homg_line_2d< double > > const &lines2, vgl_h_matrix_2d< double > &H) | vgl_h_matrix_2d_compute_4point | [protected, virtual] |
minimum_number_of_correspondences() const | vgl_h_matrix_2d_compute_4point | [inline, virtual] |
verbose(bool v) | vgl_h_matrix_2d_compute | [inline] |
verbose_ | vgl_h_matrix_2d_compute | [protected] |
vgl_h_matrix_2d_compute() | vgl_h_matrix_2d_compute | [inline] |
~vgl_h_matrix_2d_compute() | vgl_h_matrix_2d_compute | [inline, virtual] |