Cartesian coordinate system. More...
#include <vcsl_cartesian.h>
Public Member Functions | |
virtual | ~vcsl_cartesian () |
bool | is_right_handed () const |
Are the axes of `this' right handed ?. | |
void | set_right_handed (bool val) |
Set whether the coordinate system is right handed or not. | |
int | dimensionality () const |
Number of axes. | |
bool | valid_axis (unsigned int i) const |
Is `i' an index on an axis ?. | |
vcsl_axis_sptr | axis (int i) const |
Return the axis `i'. | |
virtual const vcsl_spatial * | cast_to_spatial () const |
vnl_vector< double > | from_cs_to_standard_units (const vnl_vector< double > &v) const |
Convert `v', expressed with cs units, to standard units. | |
vnl_vector< double > | from_standard_units_to_cs (const vnl_vector< double > &v) const |
Convert `v', expressed with standard units, to cs units. | |
void | ref () |
void | unref () |
int | get_references () const |
bool | is_referenced () const |
Protected Attributes | |
bool | right_handed_ |
True if the axes of `this' are right handed. | |
vcl_vector< vcsl_axis_sptr > | axes_ |
List of axes. | |
Private Member Functions | |
vcsl_cartesian () | |
Default constructor. Sets itself right handed. |
Cartesian coordinate system.
The axes of a cartesian coordinate system are orthogonal and normally right handed. This is not necessarily a spatial coordinate system.
Definition at line 20 of file vcsl_cartesian.h.
vcsl_cartesian::vcsl_cartesian | ( | ) | [inline, private] |
Default constructor. Sets itself right handed.
Definition at line 28 of file vcsl_cartesian.h.
virtual vcsl_cartesian::~vcsl_cartesian | ( | ) | [inline, virtual] |
Definition at line 32 of file vcsl_cartesian.h.
vcsl_axis_sptr vcsl_coordinate_system::axis | ( | int | i | ) | const [inherited] |
Return the axis `i'.
REQUIRE: valid_axis(i)
Definition at line 11 of file vcsl_coordinate_system.cxx.
virtual const vcsl_spatial* vcsl_coordinate_system::cast_to_spatial | ( | ) | const [inline, virtual, inherited] |
Reimplemented in vcsl_spatial.
Definition at line 61 of file vcsl_coordinate_system.h.
int vcsl_coordinate_system::dimensionality | ( | ) | const [inline, inherited] |
Number of axes.
Definition at line 49 of file vcsl_coordinate_system.h.
vnl_vector< double > vcsl_coordinate_system::from_cs_to_standard_units | ( | const vnl_vector< double > & | v | ) | const [inherited] |
Convert `v', expressed with cs units, to standard units.
REQUIRE: v.size()==dimensionality()
Definition at line 24 of file vcsl_coordinate_system.cxx.
vnl_vector< double > vcsl_coordinate_system::from_standard_units_to_cs | ( | const vnl_vector< double > & | v | ) | const [inherited] |
Convert `v', expressed with standard units, to cs units.
REQUIRE: v.size()==dimensionality()
Definition at line 41 of file vcsl_coordinate_system.cxx.
bool vcsl_cartesian::is_right_handed | ( | ) | const [inline] |
Are the axes of `this' right handed ?.
Definition at line 39 of file vcsl_cartesian.h.
void vcsl_cartesian::set_right_handed | ( | bool | val | ) | [inline] |
Set whether the coordinate system is right handed or not.
Definition at line 46 of file vcsl_cartesian.h.
bool vcsl_coordinate_system::valid_axis | ( | unsigned int | i | ) | const [inline, inherited] |
Is `i' an index on an axis ?.
Definition at line 52 of file vcsl_coordinate_system.h.
vcl_vector<vcsl_axis_sptr> vcsl_coordinate_system::axes_ [protected, inherited] |
List of axes.
Definition at line 83 of file vcsl_coordinate_system.h.
bool vcsl_cartesian::right_handed_ [protected] |
True if the axes of `this' are right handed.
Definition at line 54 of file vcsl_cartesian.h.