#include "vil3d_new.h"
#include <vcl_cstring.h>
#include <vil3d/vil3d_file_format.h>
#include <vil3d/vil3d_image_resource.h>
#include <vil3d/vil3d_memory_image.h>
#include <vil3d/vil3d_save.h>
Go to the source code of this file.
Functions | |
vil3d_image_resource_sptr | vil3d_new_image_resource (unsigned ni, unsigned nj, unsigned nk, unsigned nplanes, vil_pixel_format format) |
Make a new image of given format. | |
vil3d_image_resource_sptr | vil3d_new_image_resource (const char *name, unsigned ni, unsigned nj, unsigned nk, unsigned nplanes, vil_pixel_format format, char const *file_type) |
Make a new image on disk. |
Definition in file vil3d_new.cxx.
vil3d_image_resource_sptr vil3d_new_image_resource | ( | unsigned | ni, |
unsigned | nj, | ||
unsigned | nk, | ||
unsigned | nplanes, | ||
vil_pixel_format | format | ||
) |
Make a new image of given format.
Definition at line 23 of file vil3d_new.cxx.
vil3d_image_resource_sptr vil3d_new_image_resource | ( | const char * | name, |
unsigned | ni, | ||
unsigned | nj, | ||
unsigned | nk, | ||
unsigned | nplanes, | ||
vil_pixel_format | format, | ||
char const * | file_type | ||
) |
Make a new image on disk.
Definition at line 31 of file vil3d_new.cxx.