#include "imesh_mesh.h"
#include <vgl/vgl_polygon.h>
#include <vgl/vgl_area.h>
#include <vcl_iostream.h>
Go to the source code of this file.
Functions | |
void | vsl_b_write (vsl_b_ostream &, imesh_mesh_sptr &) |
Binary write boxm2_scene scene to stream. | |
void | vsl_b_write (vsl_b_ostream &, imesh_mesh_sptr const &) |
void | vsl_b_read (vsl_b_istream &, imesh_mesh_sptr &) |
Binary load boxm scene from stream. | |
void | vsl_b_read (vsl_b_istream &, imesh_mesh_sptr const &) |
Definition in file imesh_mesh.cxx.
void vsl_b_read | ( | vsl_b_istream & | , |
imesh_mesh_sptr & | |||
) |
Binary load boxm scene from stream.
Binary load boxm2_scene scene from stream.
Definition at line 268 of file imesh_mesh.cxx.
void vsl_b_read | ( | vsl_b_istream & | , |
imesh_mesh_sptr const & | |||
) |
Definition at line 269 of file imesh_mesh.cxx.
void vsl_b_write | ( | vsl_b_ostream & | , |
imesh_mesh_sptr & | |||
) |
Binary write boxm2_scene scene to stream.
Definition at line 264 of file imesh_mesh.cxx.
void vsl_b_write | ( | vsl_b_ostream & | , |
imesh_mesh_sptr const & | |||
) |
Definition at line 265 of file imesh_mesh.cxx.