#include "vgui_vrml_draw_visitor.h"#include <vcl_functional.h>#include <vcl_string.h>#include <vgui/vgui_gl.h>#include <vgui/vgui_glu.h>#include <vcl_iostream.h>#include <vcl_vector.h>#include <vcl_map.h>#include <vnl/vnl_float_3.h>#include <vnl/vnl_cross.h>#include <vnl/vnl_math.h>#include <Qv/QvString.h>#include <Qv/QvInput.h>#include <Qv/QvState.h>#include <Qv/QvNode.h>#include <Qv/QvGroup.h>#include <Qv/QvCoordinate3.h>#include <Qv/QvIndexedLineSet.h>#include <Qv/QvIndexedFaceSet.h>#include <Qv/QvPointSet.h>#include <Qv/QvSphere.h>#include <Qv/QvCone.h>#include <Qv/QvCylinder.h>#include <Qv/QvCube.h>#include <Qv/QvTransform.h>#include <Qv/QvTranslation.h>#include <Qv/QvRotation.h>#include <Qv/QvScale.h>#include <Qv/QvMaterial.h>#include <Qv/QvTexture2.h>#include "vgui_vrml_texture_map.h"Go to the source code of this file.
| Defines | |
| #define | QUADRIC_COMPLEXITY 24 | 
Definition in file vgui_vrml_draw_visitor.cxx.
| #define QUADRIC_COMPLEXITY 24 | 
Definition at line 151 of file vgui_vrml_draw_visitor.cxx.
 1.7.5.1
 1.7.5.1