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00002 #ifndef vgl_io_line_segment_3d_txx_
00003 #define vgl_io_line_segment_3d_txx_
00004
00005
00006
00007 #include "vgl_io_line_segment_3d.h"
00008 #include <vgl/io/vgl_io_point_3d.h>
00009
00010
00011
00012 template<class T>
00013 void vsl_b_write(vsl_b_ostream &os, const vgl_line_segment_3d<T> & p)
00014 {
00015 const short io_version_no = 1;
00016 vsl_b_write(os, io_version_no);
00017 vsl_b_write(os, p.point1());
00018 vsl_b_write(os, p.point2());
00019 }
00020
00021
00022
00023 template<class T>
00024 void vsl_b_read(vsl_b_istream &is, vgl_line_segment_3d<T> & p)
00025 {
00026 if (!is) return;
00027
00028 short v;
00029 vsl_b_read(is, v);
00030 switch (v)
00031 {
00032 case 1: {
00033 vgl_point_3d<T> p1, p2;
00034 vsl_b_read(is, p1);
00035 vsl_b_read(is, p2);
00036 p.set(p1,p2);
00037 break;
00038 }
00039
00040 default:
00041 vcl_cerr << "I/O ERROR: vsl_b_read(vsl_b_istream&, vgl_line_segment_3d<T>&)\n"
00042 << " Unknown version number "<< v << '\n';
00043 is.is().clear(vcl_ios::badbit);
00044 return;
00045 }
00046 }
00047
00048
00049
00050
00051 template<class T>
00052 void vsl_print_summary(vcl_ostream& os,const vgl_line_segment_3d<T> & l)
00053 {
00054 os<<"Segment from ";
00055 vsl_print_summary(os,l.point1());
00056 os<<" to ";
00057 vsl_print_summary(os,l.point2());
00058 }
00059
00060 #define VGL_IO_LINE_SEGMENT_3D_INSTANTIATE(T) \
00061 template void vsl_print_summary(vcl_ostream &, vgl_line_segment_3d<T >const&); \
00062 template void vsl_b_read(vsl_b_istream &, vgl_line_segment_3d<T > &); \
00063 template void vsl_b_write(vsl_b_ostream &, const vgl_line_segment_3d<T > &)
00064
00065 #endif // vgl_io_line_segment_3d_txx_