00001 // This is core/vgl/io/vgl_io_homg_line_3d_2_points.h 00002 #ifndef vgl_io_homg_line_3d_2_points_h 00003 #define vgl_io_homg_line_3d_2_points_h 00004 //: 00005 // \file 00006 // \author John KANG (Manchester) 00007 // \date 21-Mar-2001 00008 00009 #include <vgl/vgl_homg_line_3d_2_points.h> 00010 #include <vsl/vsl_binary_io.h> 00011 00012 //: Binary save vgl_homg_line_3d_2_points to stream. 00013 template <class T> 00014 void vsl_b_write(vsl_b_ostream &os, const vgl_homg_line_3d_2_points<T> & p); 00015 00016 //: Binary load vgl_homg_line_3d_2_points from stream. 00017 template <class T> 00018 void vsl_b_read(vsl_b_istream &is, vgl_homg_line_3d_2_points<T> & p); 00019 00020 //: Print human readable summary of object to a stream 00021 template <class T> 00022 void vsl_print_summary(vcl_ostream& os,const vgl_homg_line_3d_2_points<T> & p); 00023 00024 #endif // vgl_io_homg_line_3d_2_points_h