core/vgl/io/vgl_io_homg_line_3d_2_points.h
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00001 // This is core/vgl/io/vgl_io_homg_line_3d_2_points.h
00002 #ifndef vgl_io_homg_line_3d_2_points_h
00003 #define vgl_io_homg_line_3d_2_points_h
00004 //:
00005 // \file
00006 // \author John KANG (Manchester)
00007 // \date 21-Mar-2001
00008 
00009 #include <vgl/vgl_homg_line_3d_2_points.h>
00010 #include <vsl/vsl_binary_io.h>
00011 
00012 //: Binary save vgl_homg_line_3d_2_points to stream.
00013 template <class T>
00014 void vsl_b_write(vsl_b_ostream &os, const vgl_homg_line_3d_2_points<T> & p);
00015 
00016 //: Binary load vgl_homg_line_3d_2_points from stream.
00017 template <class T>
00018 void vsl_b_read(vsl_b_istream &is, vgl_homg_line_3d_2_points<T> & p);
00019 
00020 //: Print human readable summary of object to a stream
00021 template <class T>
00022 void vsl_print_summary(vcl_ostream& os,const vgl_homg_line_3d_2_points<T> & p);
00023 
00024 #endif // vgl_io_homg_line_3d_2_points_h