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00002 #ifndef vgl_io_box_3d_txx_
00003 #define vgl_io_box_3d_txx_
00004
00005
00006
00007 #include "vgl_io_box_3d.h"
00008 #include <vgl/vgl_box_3d.h>
00009 #include <vsl/vsl_binary_io.h>
00010
00011
00012
00013 template<class T>
00014 void vsl_b_write(vsl_b_ostream &os, const vgl_box_3d<T> & p)
00015 {
00016 const short io_version_no = 1;
00017 vsl_b_write(os, io_version_no);
00018 vsl_b_write(os, p.min_x());
00019 vsl_b_write(os, p.min_y());
00020 vsl_b_write(os, p.min_z());
00021 vsl_b_write(os, p.max_x());
00022 vsl_b_write(os, p.max_y());
00023 vsl_b_write(os, p.max_z());
00024 }
00025
00026
00027
00028 template<class T>
00029 void vsl_b_read(vsl_b_istream &is, vgl_box_3d<T> & p)
00030 {
00031 if (!is) return;
00032
00033 short v;
00034 T min_pos[3];
00035 T max_pos[3];
00036 vsl_b_read(is, v);
00037 switch (v)
00038 {
00039 case 1:
00040 vsl_b_read(is, min_pos[0]);
00041 vsl_b_read(is, min_pos[1]);
00042 vsl_b_read(is, min_pos[2]);
00043 vsl_b_read(is, max_pos[0]);
00044 vsl_b_read(is, max_pos[1]);
00045 vsl_b_read(is, max_pos[2]);
00046 p.set_min_position(min_pos);
00047 p.set_max_position(max_pos);
00048 break;
00049
00050 default:
00051 vcl_cerr << "I/O ERROR: vsl_b_read(vsl_b_istream&, vgl_box_3d<T>&)\n"
00052 << " Unknown version number "<< v << '\n';
00053 is.is().clear(vcl_ios::badbit);
00054 return;
00055 }
00056 }
00057
00058
00059
00060 template<class T>
00061 void vsl_print_summary(vcl_ostream& os,const vgl_box_3d<T> & p)
00062 {
00063 if (p.is_empty())
00064 os<<"Empty 3d box\n";
00065 else
00066 os<<"3d box with opposite corners at ("
00067 <<p.min_x() << ',' << p.min_y() << ',' << p.min_z() <<") and ("
00068 <<p.max_x() << ',' << p.max_y() << ',' << p.max_z() <<")\n";
00069 }
00070
00071 #define VGL_IO_BOX_3D_INSTANTIATE(T) \
00072 template void vsl_print_summary(vcl_ostream &, const vgl_box_3d<T > &); \
00073 template void vsl_b_read(vsl_b_istream &, vgl_box_3d<T > &); \
00074 template void vsl_b_write(vsl_b_ostream &, const vgl_box_3d<T > &)
00075
00076 #endif // vgl_io_box_3d_txx_