, including all inherited members.
angle_between_oriented_lines(const vgl_homg_line_3d &line1, const vgl_homg_line_3d &line2) | vgl_homg_operators_3d< Type > | [static] |
conjugate(const vgl_homg_point_3d< Type > &a, const vgl_homg_point_3d< Type > &b, const vgl_homg_point_3d< Type > &c, double cr=-1.0) | vgl_homg_operators_3d< Type > | [static] |
cross_ratio(const vgl_homg_point_3d< Type > &p1, const vgl_homg_point_3d< Type > &p2, const vgl_homg_point_3d< Type > &p3, const vgl_homg_point_3d< Type > &p4) | vgl_homg_operators_3d< Type > | [static] |
cross_ratio(const vgl_homg_plane_3d< Type > &p1, const vgl_homg_plane_3d< Type > &p2, const vgl_homg_plane_3d< Type > &p3, const vgl_homg_plane_3d< Type > &p4) | vgl_homg_operators_3d< Type > | [static] |
distance(const vgl_homg_point_3d< Type > &point1, const vgl_homg_point_3d< Type > &point2) | vgl_homg_operators_3d< Type > | [static] |
distance_squared(const vgl_homg_point_3d< Type > &point1, const vgl_homg_point_3d< Type > &point2) | vgl_homg_operators_3d< Type > | [static] |
get_vector(vgl_homg_point_3d< Type > const &p) | vgl_homg_operators_3d< Type > | [static] |
get_vector(vgl_homg_plane_3d< Type > const &p) | vgl_homg_operators_3d< Type > | [static] |
intersect_line_and_plane(const vgl_homg_line_3d &, const vgl_homg_plane_3d< Type > &) | vgl_homg_operators_3d< Type > | [static] |
intersection(const vgl_homg_plane_3d< Type > &, const vgl_homg_plane_3d< Type > &, const vgl_homg_plane_3d< Type > &) | vgl_homg_operators_3d< Type > | [static] |
intersection(const vcl_vector< vgl_homg_plane_3d< Type > > &) | vgl_homg_operators_3d< Type > | [static] |
is_within_distance(const vgl_homg_point_3d< Type > &p1, const vgl_homg_point_3d< Type > &p2, double d) | vgl_homg_operators_3d< Type > | [inline, static] |
midpoint(const vgl_homg_point_3d< Type > &p1, const vgl_homg_point_3d< Type > &p2) | vgl_homg_operators_3d< Type > | [static] |
most_orthogonal_vector_svd(const vcl_vector< vgl_homg_plane_3d< Type > > &planes) | vgl_homg_operators_3d< Type > | [static] |
perp_dist_squared(const vgl_homg_point_3d< Type > &point, const vgl_homg_plane_3d< Type > &plane) | vgl_homg_operators_3d< Type > | [static] |
perp_dist_squared(const vgl_homg_plane_3d< Type > &plane, const vgl_homg_point_3d< Type > &point) | vgl_homg_operators_3d< Type > | [inline, static] |
perp_dist_squared(const vgl_homg_line_3d &line, const vgl_homg_point_3d< Type > &point) | vgl_homg_operators_3d< Type > | [static] |
perp_dist_squared(const vgl_homg_point_3d< Type > &point, const vgl_homg_line_3d &line) | vgl_homg_operators_3d< Type > | [inline, static] |
perp_line_through_point(const vgl_homg_line_3d &line, const vgl_homg_point_3d< Type > &point) | vgl_homg_operators_3d< Type > | [static] |
perp_projection(const vgl_homg_line_3d &line, const vgl_homg_point_3d< Type > &point) | vgl_homg_operators_3d< Type > | [static] |
plane_plane_angle(const vgl_homg_plane_3d< Type > &plane1, const vgl_homg_plane_3d< Type > &plane2) | vgl_homg_operators_3d< Type > | [static] |
planes_to_line(const vgl_homg_plane_3d< Type > &plane1, const vgl_homg_plane_3d< Type > &plane2) | vgl_homg_operators_3d< Type > | [static] |
planes_to_point(const vcl_vector< vgl_homg_plane_3d< Type > > &planes) | vgl_homg_operators_3d< Type > | [static] |
unitize(vgl_homg_point_3d< Type > &a) | vgl_homg_operators_3d< Type > | [static] |
vgl_homg_line_3d typedef | vgl_homg_operators_3d< Type > | [private] |