vgl_box_3d< Type > Member List
This is the complete list of members for vgl_box_3d< Type >, including all inherited members.
add(vgl_point_3d< Type > const &p)vgl_box_3d< Type >
add(vgl_box_3d< Type > const &b)vgl_box_3d< Type >
centre enum valuevgl_box_3d< Type >
centroid() const vgl_box_3d< Type >
centroid_x() const vgl_box_3d< Type >
centroid_y() const vgl_box_3d< Type >
centroid_z() const vgl_box_3d< Type >
contains(vgl_point_3d< Type > const &p) const vgl_box_3d< Type >
contains(vgl_box_3d< Type > const &b) const vgl_box_3d< Type >
contains(Type const &x, Type const &y, Type const &z) const vgl_box_3d< Type > [inline]
depth() const vgl_box_3d< Type >
empty()vgl_box_3d< Type >
expand_about_centroid(Type expand)vgl_box_3d< Type >
height() const vgl_box_3d< Type >
is_empty() const vgl_box_3d< Type > [inline]
max_point() const vgl_box_3d< Type >
max_pos enum valuevgl_box_3d< Type >
max_pos_vgl_box_3d< Type > [protected]
max_x() const vgl_box_3d< Type > [inline]
max_y() const vgl_box_3d< Type > [inline]
max_z() const vgl_box_3d< Type > [inline]
min_point() const vgl_box_3d< Type >
min_pos enum valuevgl_box_3d< Type >
min_pos_vgl_box_3d< Type > [protected]
min_x() const vgl_box_3d< Type > [inline]
min_y() const vgl_box_3d< Type > [inline]
min_z() const vgl_box_3d< Type > [inline]
operator<<(vcl_ostream &s, vgl_orient_box_3d< Type > const &p)vgl_box_3d< Type > [related]
operator<<(vcl_ostream &s, vgl_box_3d< Type > const &p)vgl_box_3d< Type > [related]
operator==(vgl_box_3d< Type > const &b) const vgl_box_3d< Type > [inline]
operator>>(vcl_istream &is, vgl_orient_box_3d< Type > &p)vgl_box_3d< Type > [related]
operator>>(vcl_istream &is, vgl_box_3d< Type > &p)vgl_box_3d< Type > [related]
point_type enum namevgl_box_3d< Type >
print(vcl_ostream &) const vgl_box_3d< Type >
read(vcl_istream &)vgl_box_3d< Type >
scale_about_centroid(double s)vgl_box_3d< Type >
scale_about_origin(double s)vgl_box_3d< Type >
set_centroid(Type const c[3])vgl_box_3d< Type > [inline]
set_centroid(vgl_point_3d< Type > const &c)vgl_box_3d< Type > [inline]
set_centroid_x(Type cx)vgl_box_3d< Type >
set_centroid_y(Type cy)vgl_box_3d< Type >
set_centroid_z(Type cz)vgl_box_3d< Type >
set_depth(Type depth)vgl_box_3d< Type >
set_height(Type height)vgl_box_3d< Type >
set_max_point(vgl_point_3d< Type > const &max_pt)vgl_box_3d< Type >
set_max_position(Type const m[3])vgl_box_3d< Type >
set_max_x(Type m)vgl_box_3d< Type > [inline]
set_max_y(Type m)vgl_box_3d< Type > [inline]
set_max_z(Type m)vgl_box_3d< Type > [inline]
set_min_point(vgl_point_3d< Type > const &min_pt)vgl_box_3d< Type >
set_min_position(Type const m[3])vgl_box_3d< Type >
set_min_x(Type m)vgl_box_3d< Type > [inline]
set_min_y(Type m)vgl_box_3d< Type > [inline]
set_min_z(Type m)vgl_box_3d< Type > [inline]
set_width(Type width)vgl_box_3d< Type >
vertices() const vgl_box_3d< Type >
vgl_box_3d()vgl_box_3d< Type >
vgl_box_3d(Type const corner1[3], Type const corner2[3])vgl_box_3d< Type >
vgl_box_3d(vgl_point_3d< Type > const &corner1, vgl_point_3d< Type > const &corner2)vgl_box_3d< Type >
vgl_box_3d(Type xmin, Type ymin, Type zmin, Type xmax, Type ymax, Type zmax)vgl_box_3d< Type >
vgl_box_3d(Type const ref_point[3], Type width, Type height, Type depth, point_type)vgl_box_3d< Type >
vgl_box_3d(vgl_point_3d< Type > const &ref_point, Type width, Type height, Type depth, point_type)vgl_box_3d< Type >
vgl_intersection(vgl_box_3d< T > const &b, vcl_list< vgl_point_3d< T > > &p)vgl_box_3d< Type > [related]
vgl_intersection(vgl_box_3d< T > const &b, vgl_point_3d< T > const &p)vgl_box_3d< Type > [related]
vgl_intersection(vgl_point_3d< T > const &p, vgl_box_3d< T > const &b)vgl_box_3d< Type > [related]
vgl_intersection(vgl_box_3d< T > const &b, vgl_plane_3d< T > const &plane)vgl_box_3d< Type > [related]
vgl_intersection(vgl_box_3d< T > const &, vgl_box_3d< T > const &)vgl_box_3d< Type > [related]
vgl_intersection(vgl_box_3d< T > const &b, vcl_vector< vgl_point_3d< T > > const &p)vgl_box_3d< Type > [related]
vgl_intersection(vcl_vector< vgl_point_3d< T > > const &p, vgl_box_3d< T > const &b)vgl_box_3d< Type > [related]
volume() const vgl_box_3d< Type > [inline]
width() const vgl_box_3d< Type >
write(vcl_ostream &) const vgl_box_3d< Type >