Here I only implement it as a cubic B-spline. More...
#include "rgrl_transformation.h"
#include "rgrl_spline.h"
#include "rgrl_spline_sptr.h"
#include <vnl/vnl_vector.h>
#include <vnl/vnl_matrix.h>
#include <vcl_vector.h>
#include <vcl_iosfwd.h>
Go to the source code of this file.
Classes | |
class | rgrl_trans_spline |
Here I only implement it as a cubic B-spline.
Definition in file rgrl_trans_spline.h.