compute(PairMatchSetCorner &matched_points, FMatrix *f_matrix_ptr) | FMatrixCompute | [virtual] |
compute(vcl_vector< HomgPoint2D > &, vcl_vector< HomgPoint2D > &, FMatrix *f_matrix_ptr) | FMatrixCompute | [virtual] |
compute(vcl_vector< vgl_homg_point_2d< double > > &, vcl_vector< vgl_homg_point_2d< double > > &, FMatrix &f_matrix_ptr) | FMatrixCompute | [virtual] |
compute(PairMatchSetCorner &matched_points) | FMatrixCompute | [inline] |
compute(vcl_vector< HomgPoint2D > &pts1, vcl_vector< HomgPoint2D > &pts2) | FMatrixCompute | [inline] |
compute(vcl_vector< vgl_homg_point_2d< double > > &pts1, vcl_vector< vgl_homg_point_2d< double > > &pts2) | FMatrixCompute | [inline] |
FMatrixCompute() | FMatrixCompute | |
~FMatrixCompute() | FMatrixCompute | [virtual] |