#include "HomgPoint2D.h"
#include <vcl_iostream.h>
#include <vnl/vnl_double_2.h>
#include <vcl_cmath.h>
Go to the source code of this file.
Functions | |
vcl_ostream & | operator<< (vcl_ostream &s, const HomgPoint2D &p) |
Print to vcl_ostream as <HomgPoint2D x="" y="" z>="">. | |
vcl_istream & | operator>> (vcl_istream &is, HomgPoint2D &p) |
Read from ASCII vcl_istream. Assumes points are stored in homogeneous form as 3 reals. |
Definition in file HomgPoint2D.cxx.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
const HomgPoint2D & | p | ||
) |
Print to vcl_ostream as <HomgPoint2D x="" y="" z>="">.
Definition at line 87 of file HomgPoint2D.cxx.
vcl_istream& operator>> | ( | vcl_istream & | is, |
HomgPoint2D & | p | ||
) |
Read from ASCII vcl_istream. Assumes points are stored in homogeneous form as 3 reals.
Definition at line 95 of file HomgPoint2D.cxx.