#include "HMatrix3D.h"
#include <vcl_iostream.h>
#include <vcl_cassert.h>
#include <vnl/vnl_matlab_print.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_double_3x3.h>
#include <vnl/vnl_double_3.h>
#include <mvl/HomgPrettyPrint.h>
#include <mvl/HomgLine3D.h>
#include <mvl/HomgOperator3D.h>
#include <mvl/HomgPoint3D.h>
Go to the source code of this file.
Functions | |
vcl_ostream & | operator<< (vcl_ostream &s, const HMatrix3D &h) |
Print H on vcl_ostream. | |
vcl_istream & | operator>> (vcl_istream &s, HMatrix3D &H) |
Load H from ASCII file. |
Definition in file HMatrix3D.cxx.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
const HMatrix3D & | h | ||
) |
Print H on vcl_ostream.
Definition at line 112 of file HMatrix3D.cxx.
vcl_istream& operator>> | ( | vcl_istream & | s, |
HMatrix3D & | H | ||
) |
Load H from ASCII file.
Definition at line 128 of file HMatrix3D.cxx.