#include "vimt3d_save.h"
#include <mbl/mbl_log.h>
#include <vil3d/vil3d_image_resource.h>
#include <vil3d/vil3d_new.h>
#include <vil3d/vil3d_save.h>
#include <vil3d/file_formats/vil3d_meta_image_format.h>
#include <vimt3d/vimt3d_transform_3d.h>
#include <vimt3d/vimt3d_image_3d.h>
#include <vimt3d/vimt3d_vil3d_v3i.h>
#include <vimt3d/vimt3d_vil3d_v3m.h>
Go to the source code of this file.
Functions | |
void | vimt3d_save_transform (vil3d_image_resource_sptr &ir, const vimt3d_transform_3d &trans, bool use_millimetres) |
Create a transform from the properties of image resource. | |
bool | vimt3d_save (const vcl_string &path, const vimt3d_image_3d &image, bool use_millimetres) |
Save image from path into given image (forcing to given pixel type). |
Definition in file vimt3d_save.cxx.
bool vimt3d_save | ( | const vcl_string & | path, |
const vimt3d_image_3d & | image, | ||
bool | use_millimetres | ||
) |
Save image from path into given image (forcing to given pixel type).
Definition at line 76 of file vimt3d_save.cxx.
void vimt3d_save_transform | ( | vil3d_image_resource_sptr & | ir, |
const vimt3d_transform_3d & | trans, | ||
bool | use_millimetres | ||
) |
Create a transform from the properties of image resource.
Save values from a transform to an image resource.
The transform will be from world co-ordinates in metres to image co-ordinates (or mm if requested).
Definition at line 26 of file vimt3d_save.cxx.