Reader/Writer for meta image format images. More...
#include "vil3d_meta_image_format.h"
#include <vul/vul_file.h>
#include <vil/vil_stream_fstream.h>
#include <vil3d/vil3d_image_view.h>
#include <vil3d/vil3d_property.h>
#include <vil3d/vil3d_image_resource.h>
#include <vil3d/vil3d_new.h>
#include <vil3d/vil3d_copy.h>
#include <vcl_algorithm.h>
#include <vcl_cstring.h>
#include <vcl_cstdlib.h>
#include <vcl_cstddef.h>
#include <vcl_iostream.h>
Go to the source code of this file.
Defines | |
#define | read_data_of_type(type) |
Functions | |
void | vil3d_meta_image_swap16 (char *a, unsigned n) |
void | vil3d_meta_image_swap32 (char *a, unsigned n) |
void | vil3d_meta_image_swap64 (char *a, unsigned n) |
vcl_ostream & | operator<< (vcl_ostream &os, const vil3d_meta_image_header &header) |
Print out header. |
Reader/Writer for meta image format images.
The main work of loading and saving happens in vil3d_meta_image
Definition in file vil3d_meta_image_format.cxx.
#define read_data_of_type | ( | type | ) |
vil3d_image_view< type > im = \ vil3d_new_image_view_plane_k_j_i(ni, nj, nk, nplanes(), type()); \ is->read(&im(0,0,0,0), ni * nj * nk * nplanes() * sizeof(type));
vcl_ostream& operator<< | ( | vcl_ostream & | os, |
const vil3d_meta_image_header & | header | ||
) |
Print out header.
Definition at line 588 of file vil3d_meta_image_format.cxx.
void vil3d_meta_image_swap16 | ( | char * | a, |
unsigned | n | ||
) | [inline] |
Definition at line 36 of file vil3d_meta_image_format.cxx.
void vil3d_meta_image_swap32 | ( | char * | a, |
unsigned | n | ||
) | [inline] |
Definition at line 44 of file vil3d_meta_image_format.cxx.
void vil3d_meta_image_swap64 | ( | char * | a, |
unsigned | n | ||
) | [inline] |
Definition at line 53 of file vil3d_meta_image_format.cxx.