#include "vil3d_memory_image.h"
#include <vcl_cassert.h>
#include <vcl_cstdlib.h>
#include <vxl_config.h>
#include <vil3d/vil3d_image_view.h>
#include <vil3d/vil3d_copy.h>
#include <vil/vil_pixel_format.h>
Go to the source code of this file.
Detailed Description
- Author:
- Ian Scott
Definition in file vil3d_memory_image.cxx.
Define Documentation
Value:case F : { \
const vil3d_image_view< T > &v = \
static_cast<const vil3d_image_view< T > &>(*view_); \
vil3d_image_view< T > w(v.memory_chunk(), &v(i0,j0,k0), \
ni, nj, nk, v.nplanes(), \
v.istep(), v.jstep(), v.kstep(), v.planestep()); \
return new vil3d_image_view< T >(vil3d_copy_deep(w)); }
Value:case F : { \
const vil3d_image_view< T > &v = \
static_cast<const vil3d_image_view< T > &>(*view_); \
return new vil3d_image_view< T >(v.memory_chunk(), &v(i0,j0,k0), \
ni, nj, nk, v.nplanes(), \
v.istep(), v.jstep(), v.kstep(), \
v.planestep()); }
Value:case F : { \
vil3d_image_view< T > &v = \
static_cast<vil3d_image_view< T > &>(*view_); \
const vil3d_image_view< T > &w = \
static_cast<const vil3d_image_view< T > &>(im); \
if (v.memory_chunk() == w.memory_chunk()) \
{ \
if (&v(i0,j0,k0) != w.origin_ptr()) { \
vcl_cerr << "ERROR: vil_memory_image::put_view()\n" \
"different window from that used in get_view()" << vcl_endl; \
vcl_abort(); } \
else return true; \
} \
vil3d_copy_to_window(w, v, i0, j0, k0); \
return true; }