mbl_thin_plate_spline_3d Member List
This is the complete list of members for mbl_thin_plate_spline_3d, including all inherited members.
Ax0_mbl_thin_plate_spline_3d [private]
AxX_mbl_thin_plate_spline_3d [private]
AxY_mbl_thin_plate_spline_3d [private]
AxZ_mbl_thin_plate_spline_3d [private]
Ay0_mbl_thin_plate_spline_3d [private]
AyX_mbl_thin_plate_spline_3d [private]
AyY_mbl_thin_plate_spline_3d [private]
AyZ_mbl_thin_plate_spline_3d [private]
Az0_mbl_thin_plate_spline_3d [private]
AzX_mbl_thin_plate_spline_3d [private]
AzY_mbl_thin_plate_spline_3d [private]
AzZ_mbl_thin_plate_spline_3d [private]
b_read(vsl_b_istream &bfs)mbl_thin_plate_spline_3d
b_write(vsl_b_ostream &bfs) const mbl_thin_plate_spline_3d
bendingEnergyX() const mbl_thin_plate_spline_3d [inline]
bendingEnergyY() const mbl_thin_plate_spline_3d [inline]
bendingEnergyZ() const mbl_thin_plate_spline_3d [inline]
build(const vcl_vector< vgl_point_3d< double > > &source_pts, const vcl_vector< vgl_point_3d< double > > &dest_pts, bool compute_the_energy=false)mbl_thin_plate_spline_3d
build(const vcl_vector< vgl_point_3d< double > > &dest_pts)mbl_thin_plate_spline_3d
build_pure_affine(const vcl_vector< vgl_point_3d< double > > &source_pts, const vcl_vector< vgl_point_3d< double > > &dest_pts)mbl_thin_plate_spline_3d [private]
compute_energy(vnl_vector< double > &W1, vnl_vector< double > &W2, vnl_vector< double > &W3, const vnl_matrix< double > &L)mbl_thin_plate_spline_3d [private]
energy_x_mbl_thin_plate_spline_3d [private]
energy_y_mbl_thin_plate_spline_3d [private]
energy_z_mbl_thin_plate_spline_3d [private]
L_inv_mbl_thin_plate_spline_3d [private]
mbl_thin_plate_spline_3d()mbl_thin_plate_spline_3d
operator()(double x, double y, double z) const mbl_thin_plate_spline_3d
operator()(const vgl_point_3d< double > &p) const mbl_thin_plate_spline_3d [inline]
operator==(const mbl_thin_plate_spline_3d &tps) const mbl_thin_plate_spline_3d
print_summary(vcl_ostream &os) const mbl_thin_plate_spline_3d
set_params(const vnl_vector< double > &W1, const vnl_vector< double > &W2, const vnl_vector< double > &W3)mbl_thin_plate_spline_3d [private]
set_source_pts(const vcl_vector< vgl_point_3d< double > > &source_pts)mbl_thin_plate_spline_3d
set_up_rhs(vnl_vector< double > &Bx, vnl_vector< double > &By, vnl_vector< double > &Bz, const vcl_vector< vgl_point_3d< double > > &dest_pts)mbl_thin_plate_spline_3d [private]
src_pts_mbl_thin_plate_spline_3d [private]
version_no() const mbl_thin_plate_spline_3d
Wx_mbl_thin_plate_spline_3d [private]
Wy_mbl_thin_plate_spline_3d [private]
Wz_mbl_thin_plate_spline_3d [private]
~mbl_thin_plate_spline_3d()mbl_thin_plate_spline_3d [virtual]