#include "vsol_triangle_3d.h"
#include <vcl_cassert.h>
#include <vcl_iostream.h>
#include <vsol/vsol_point_3d.h>
#include <vgl/vgl_vector_3d.h>
#include <vnl/vnl_math.h>
Go to the source code of this file.
Functions | |
void | vsl_b_write (vsl_b_ostream &os, vsol_triangle_3d const *t) |
Binary save vsol_triangle_3d_sptr to stream. | |
void | vsl_b_read (vsl_b_istream &is, vsol_triangle_3d *&t) |
Binary load vsol_triangle_3d* from stream. |
Definition in file vsol_triangle_3d.cxx.
void vsl_b_read | ( | vsl_b_istream & | is, |
vsol_triangle_3d *& | t | ||
) |
Binary load vsol_triangle_3d* from stream.
Definition at line 253 of file vsol_triangle_3d.cxx.
void vsl_b_write | ( | vsl_b_ostream & | os, |
vsol_triangle_3d const * | t | ||
) |
Binary save vsol_triangle_3d_sptr to stream.
Definition at line 240 of file vsol_triangle_3d.cxx.