Point in 3D space. More...
#include <vsl/vsl_binary_io.h>
#include <vsol/vsol_point_3d_sptr.h>
#include <vsol/vsol_spatial_object_3d.h>
#include <vgl/vgl_vector_3d.h>
#include <vgl/vgl_point_3d.h>
#include <vgl/vgl_homg_point_3d.h>
#include <vcl_iostream.h>
Go to the source code of this file.
Classes | |
class | vsol_point_3d |
Functions | |
void | vsl_b_write (vsl_b_ostream &os, vsol_point_3d const *p) |
Binary save vsol_point_3d* to stream. | |
void | vsl_b_read (vsl_b_istream &is, vsol_point_3d *&p) |
Binary load vsol_point_3d* from stream. | |
vcl_ostream & | operator<< (vcl_ostream &s, vsol_point_3d const &p) |
Stream output operator. |
Point in 3D space.
Modifications 2000-05-03 François BERTEL Creation 2000-05-12 François BERTEL Replacement of vnl_vector_fixed<double,3> by vnl_double_3 2000-06-17 Peter Vanroose Implemented all operator==()s and type info 2000-09-18 Peter Tu connected to vgl 2001-06-30 Peter Vanroose Added constructor from vgl_point_3d 2001-07-03 Peter Vanroose Replaced vnl_double_3 by vgl_vector_3d 2001-07-03 Peter Vanroose Replaced new/delete by vgl_point_3d as member 2004-05-14 Peter Vanroose Added describe() and operator<<(ostream) 2004-09-06 Peter Vanroose Added Binary I/O
Definition in file vsol_point_3d.h.
vcl_ostream& operator<< | ( | vcl_ostream & | s, |
vsol_point_3d const & | p | ||
) | [inline] |
Stream output operator.
Definition at line 201 of file vsol_point_3d.h.
void vsl_b_read | ( | vsl_b_istream & | is, |
vsol_point_3d *& | p | ||
) |
Binary load vsol_point_3d* from stream.
Definition at line 202 of file vsol_point_3d.cxx.
void vsl_b_write | ( | vsl_b_ostream & | os, |
vsol_point_3d const * | p | ||
) |
Binary save vsol_point_3d* to stream.
Definition at line 189 of file vsol_point_3d.cxx.