#include "bmdl_mesh.h"
#include <vgl/vgl_intersection.h>
#include <vgl/vgl_lineseg_test.h>
#include <vgl/algo/vgl_fit_lines_2d.h>
#include <vgl/vgl_area.h>
#include <vgl/vgl_polygon.h>
#include <vgl/vgl_line_2d.h>
#include <vgl/vgl_distance.h>
#include <vil/vil_bilin_interp.h>
#include <vcl_cassert.h>
#include <vcl_map.h>
Go to the source code of this file.
Definition in file bmdl_mesh.cxx.