Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | Private Member Functions | Private Attributes
bgui3d_examiner_slider_tableau Class Reference

#include <bgui3d_examiner_slider_tableau.h>

Inheritance diagram for bgui3d_examiner_slider_tableau:
Inheritance graph
[legend]

List of all members.

Public Types

enum  SeekDistance { SEEK_FAR, SEEK_HALF, SEEK_NEAR, SEEK_ZERO }
enum  camera_type_enum { PERSPECTIVE, ORTHOGONAL }
enum  interaction_type_enum { CAMERA, SCENEGRAPH }

Public Member Functions

 bgui3d_examiner_slider_tableau (SoNode *scene_root=NULL)
 Constructor.
virtual ~bgui3d_examiner_slider_tableau ()
 Destructor.
bool handle (const vgui_event &e)
 it only handles the slider events and leaves the rest to the parent class.
int minValue () const
int maxValue () const
vcl_string type_name () const
 Return the type name of this tableau.
virtual void get_popup (const vgui_popup_params &, vgui_menu &m)
 Builds a popup menu.
void pan (const SbVec2f &currpos, const SbVec2f &prevpos, const float aspect_ratio)
 Pans the camera.
void zoom (float aspectratio)
 Zooms the camera.
void spin (const SbVec2f &currpos, const SbVec2f &prevpos)
 Spins the camera around the scene.
void reorient_camera (const SbRotation &rot)
 Reorients the camera to the specified rotation.
void update_log (SbVec2f pos)
 Updates position log.
void reset_log ()
 Resets position log.
void seek_to_point (SbVec2s pos)
 Seeks for the object under a mouse click and zooms to it.
bool idle ()
 What to do if events are idle, if enabled.
void set_axis_visible (bool state)
 Set the visibility of the axis cross.
bool axis_visible () const
 Return true if the axis cross is visible.
void set_seek_distance (SeekDistance seek)
 Changes the distance the viewer goes when seeking.
virtual void set_scene_root (SoNode *scene_root)
 Set the scene root.
SoNode * user_scene_root () const
 Return the root node in the users portion of the scene graph.
virtual bool set_camera (const vpgl_proj_camera< double > &camera)
 Set the scene camera.
virtual void set_camera (SoCamera *camera)
 Set the camera viewing the scene.
virtual vcl_auto_ptr
< vpgl_proj_camera< double > > 
camera () const
 Get the scene camera.
void select_camera (int camera_index)
 Select the active camera by index.
SoCamera * camera_node () const
 Return the camera viewing the scene.
virtual void set_camera_type (camera_type_enum type)
 Set the camera type (Perspective or Orthogonal).
camera_type_enum camera_type () const
 Return the camera type (Perspective or Orthogonal).
virtual void toggle_camera_type ()
 Toggle the camera type between Perspective and Orthogonal.
virtual void view_all ()
 Adjust the camera to view the entire scene.
virtual void save_home_position ()
 Save the current camera as the home position.
virtual void reset_to_home_position ()
 Restore the saved home position of the camera.
virtual void set_clipping_planes ()
virtual void set_headlight (bool enable)
 Activate a headlight.
bool is_headlight () const
 Is the headlight active.
SoDirectionalLight * headlight () const
 Return the headlight.
void setText (const vcl_string &string)
 set the text.
virtual vcl_string file_name () const
 file name isn't valid, so return the type_name.
virtual void setup_opengl () const
 Set up OpenGL for rendering.
virtual bool render_overlay ()
 Render the overlay scene graph (called on draw overlay events).
virtual void request_render ()
 Called when the scene manager requests a render action.
virtual void request_render_overlay ()
 Called when the scene manager requests a render overlay action.
void enable_idle ()
 Enable handling of idle events.
void disable_idle ()
 Disable handling of idle events.
bool is_idle_enabled ()
 Returns true if idle event handling is enabled.
SoNode * scene_root () const
 Return the root node in the scene graph.
virtual void set_overlay_scene_root (SoNode *scene_root)
 Set overlay scene root node.
SoNode * overlay_scene_root () const
 Return the root node in the overlay scene graph.
void set_viewport_region (const SbViewportRegion &region)
 Set the viewport.
const SbViewportRegion & get_viewport_region () const
 Get the viewport.
virtual void set_interaction_type (interaction_type_enum)
 Set the interaction type.
interaction_type_enum interaction_type () const
 Return the type of the interaction.
SoSceneManager * scene_manager () const
virtual vcl_string name () const
virtual vcl_string pretty_name () const
void get_parents (vcl_vector< vgui_tableau_sptr > *out) const
void get_children (vcl_vector< vgui_tableau_sptr > *out) const
vgui_tableau_sptr get_child (unsigned i) const
virtual bool add_child (vgui_tableau_sptr const &)
virtual bool remove_child (vgui_tableau_sptr const &)
virtual bool notify_replaced_child (vgui_tableau_sptr const &old_child, vgui_tableau_sptr const &new_child)
virtual void add_popup (vgui_menu &)
virtual void post_message (char const *, void const *)
virtual void post_redraw ()
virtual void post_overlay_redraw ()
virtual void post_idle_request ()
virtual bool get_bounding_box (float low[3], float high[3]) const
virtual bool draw ()
virtual bool mouse_down (int x, int y, vgui_button, vgui_modifier)
virtual bool mouse_up (int x, int y, vgui_button, vgui_modifier)
virtual bool motion (int x, int y)
virtual bool key_press (int x, int y, vgui_key, vgui_modifier)
virtual bool help ()
void ref () const
void unref () const

Static Public Member Functions

static void get_all (vcl_vector< vgui_tableau_sptr > *out)
static bool exists (vgui_tableau_sptr const &)

Public Attributes

SbRotation fromRot_
SbRotation toRot_
SbVec3f fromPos_
SbVec3f toPos_

Protected Member Functions

virtual bool render ()
 Render the scene graph (called on draw events).
void transfer_callback (const bool &remap, const int &n_min, const int &n_max)
 Called by biov_transfer_function if a change is made.
void draw_axis_cross ()
 draw the axis.
void draw_arrow ()
 Draw an arrow for the axis representation.
void find_scale ()
 Determine the scale of the scene.
vcl_vector< SoGroup * > get_parents_of_node (SoNode *node)
 Find the parent nodes in the scene graph.
void convertOrtho2Perspective (const SoOrthographicCamera *in, SoPerspectiveCamera *out)
 Convert to perspective.
void convertPerspective2Ortho (const SoPerspectiveCamera *in, SoOrthographicCamera *out)
 Convert to orthographic.
vcl_vector< SoCamera * > find_cameras (SoNode *root) const
 Find the camera nodes in the scenegraph.
void collect_vrml_cameras (SoNode *root) const
 Find the VRML viewpoint nodes in the scenegraph and make camera.

Protected Attributes

vgui_button last_down_button_
SbVec2f last_pos_
Process last_process_
int last_timestamp_
SoNode * user_scene_root_
 The subgraph provided by the user.
SoSwitch * camera_group_
SoCamera * scene_camera_
SoNode * stored_camera_
camera_type_enum camera_type_
SoDirectionalLight * headlight_
SoText2 * text_
SoNode * scene_root_
 The root node of the scene graph.
SoNode * overlay_scene_root_
SoSceneManager * scene_manager_
 The scene manager.
SoSceneManager * overlay_scene_manager_
bool idle_enabled_
interaction_type_enum interaction_type_

Private Member Functions

void loadSliderImage ()
 Populate the colormap array and set the image.
void positionSlider ()
 Position the color map bar in the top left corner of screen and scale it screen height.

Private Attributes

SbVec2s last_viewport_sz_
int min
int max
SbViewportRegion * slider_vp_
SoImage * slider_image_
SoOrthographicCamera * sliderCamera_
SoTransform * slider_transform
SoTransform * min_transform
SoTransform * max_transform
int slider_height_
int slider_width_
SoCone * min_mark_
SoCone * max_mark_

Detailed Description

Definition at line 32 of file bgui3d_examiner_slider_tableau.h.


Member Enumeration Documentation

Enumerator:
PERSPECTIVE 
ORTHOGONAL 

Definition at line 51 of file bgui3d_viewer_tableau.h.

Enumerator:
CAMERA 
SCENEGRAPH 

Definition at line 104 of file bgui3d_tableau.h.

Enumerator:
SEEK_FAR 
SEEK_HALF 
SEEK_NEAR 
SEEK_ZERO 

Definition at line 48 of file bgui3d_examiner_tableau.h.


Constructor & Destructor Documentation

bgui3d_examiner_slider_tableau::bgui3d_examiner_slider_tableau ( SoNode *  scene_root = NULL)

Constructor.

Definition at line 18 of file bgui3d_examiner_slider_tableau.cxx.

virtual bgui3d_examiner_slider_tableau::~bgui3d_examiner_slider_tableau ( ) [inline, virtual]

Destructor.

Definition at line 39 of file bgui3d_examiner_slider_tableau.h.


Member Function Documentation

bool bgui3d_examiner_tableau::axis_visible ( ) const [inherited]

Return true if the axis cross is visible.

Definition at line 568 of file bgui3d_examiner_tableau.cxx.

vcl_auto_ptr< vpgl_proj_camera< double > > bgui3d_viewer_tableau::camera ( ) const [virtual, inherited]

Get the scene camera.

Creates a vpgl camera (either perspective or affine) from the active SoCamera

Reimplemented from bgui3d_tableau.

Definition at line 227 of file bgui3d_viewer_tableau.cxx.

SoCamera * bgui3d_viewer_tableau::camera_node ( ) const [inherited]

Return the camera viewing the scene.

Definition at line 301 of file bgui3d_viewer_tableau.cxx.

bgui3d_viewer_tableau::camera_type_enum bgui3d_viewer_tableau::camera_type ( ) const [inherited]

Return the camera type (Perspective or Orthogonal).

Definition at line 347 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::collect_vrml_cameras ( SoNode *  root) const [protected, inherited]

Find the VRML viewpoint nodes in the scenegraph and make camera.

The cameras are added to the camera group (outside the user scene)

Definition at line 709 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::convertOrtho2Perspective ( const SoOrthographicCamera *  in,
SoPerspectiveCamera *  out 
) [protected, inherited]

Convert to perspective.

convert camera to perspective.

Definition at line 477 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::convertPerspective2Ortho ( const SoPerspectiveCamera *  in,
SoOrthographicCamera *  out 
) [protected, inherited]

Convert to orthographic.

convert camera to orthographic.

Definition at line 502 of file bgui3d_viewer_tableau.cxx.

void bgui3d_tableau::disable_idle ( ) [inherited]

Disable handling of idle events.

Definition at line 201 of file bgui3d_tableau.cxx.

void bgui3d_examiner_tableau::draw_arrow ( ) [protected, inherited]

Draw an arrow for the axis representation.

Draw an arrow for the axis representation directly through OpenGL.

Definition at line 740 of file bgui3d_examiner_tableau.cxx.

void bgui3d_examiner_tableau::draw_axis_cross ( ) [protected, inherited]

draw the axis.

Definition at line 599 of file bgui3d_examiner_tableau.cxx.

void bgui3d_tableau::enable_idle ( ) [inherited]

Enable handling of idle events.

Definition at line 192 of file bgui3d_tableau.cxx.

virtual vcl_string bgui3d_tableau::file_name ( ) const [inline, virtual, inherited]

file name isn't valid, so return the type_name.

Reimplemented from vgui_tableau.

Definition at line 41 of file bgui3d_tableau.h.

vcl_vector< SoCamera * > bgui3d_viewer_tableau::find_cameras ( SoNode *  root) const [protected, inherited]

Find the camera nodes in the scenegraph.

Definition at line 681 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_tableau::find_scale ( ) [protected, inherited]

Determine the scale of the scene.

Definition at line 303 of file bgui3d_examiner_tableau.cxx.

vcl_vector< SoGroup * > bgui3d_viewer_tableau::get_parents_of_node ( SoNode *  node) [protected, inherited]

Find the parent nodes in the scene graph.

Definition at line 655 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_tableau::get_popup ( const vgui_popup_params params,
vgui_menu m 
) [virtual, inherited]

Builds a popup menu.

Reimplemented from bgui3d_fullviewer_tableau.

Definition at line 365 of file bgui3d_examiner_tableau.cxx.

const SbViewportRegion & bgui3d_tableau::get_viewport_region ( ) const [inherited]

Get the viewport.

Definition at line 310 of file bgui3d_tableau.cxx.

bool bgui3d_examiner_slider_tableau::handle ( const vgui_event e) [virtual]

it only handles the slider events and leaves the rest to the parent class.

Reimplemented from bgui3d_examiner_tableau.

Definition at line 154 of file bgui3d_examiner_slider_tableau.cxx.

SoDirectionalLight * bgui3d_viewer_tableau::headlight ( ) const [inherited]

Return the headlight.

Definition at line 450 of file bgui3d_viewer_tableau.cxx.

bool bgui3d_examiner_tableau::idle ( ) [virtual, inherited]

What to do if events are idle, if enabled.

When idle, spin the scene based on the log.

Reimplemented from bgui3d_tableau.

Definition at line 319 of file bgui3d_examiner_tableau.cxx.

bgui3d_tableau::interaction_type_enum bgui3d_tableau::interaction_type ( ) const [inherited]

Return the type of the interaction.

Get the interaction type.

Definition at line 324 of file bgui3d_tableau.cxx.

bool bgui3d_viewer_tableau::is_headlight ( ) const [inherited]

Is the headlight active.

Definition at line 442 of file bgui3d_viewer_tableau.cxx.

bool bgui3d_tableau::is_idle_enabled ( ) [inherited]

Returns true if idle event handling is enabled.

Definition at line 209 of file bgui3d_tableau.cxx.

void bgui3d_examiner_slider_tableau::loadSliderImage ( ) [private]

Populate the colormap array and set the image.

Definition at line 85 of file bgui3d_examiner_slider_tableau.cxx.

int bgui3d_examiner_slider_tableau::maxValue ( ) const [inline]

Definition at line 44 of file bgui3d_examiner_slider_tableau.h.

int bgui3d_examiner_slider_tableau::minValue ( ) const [inline]

Definition at line 43 of file bgui3d_examiner_slider_tableau.h.

SoNode* bgui3d_tableau::overlay_scene_root ( ) const [inline, inherited]

Return the root node in the overlay scene graph.

Definition at line 84 of file bgui3d_tableau.h.

void bgui3d_examiner_tableau::pan ( const SbVec2f &  currpos,
const SbVec2f &  prevpos,
const float  aspect_ratio 
) [inherited]

Pans the camera.

Pan the camera.

Definition at line 397 of file bgui3d_examiner_tableau.cxx.

void bgui3d_examiner_slider_tableau::positionSlider ( ) [private]

Position the color map bar in the top left corner of screen and scale it screen height.

Definition at line 107 of file bgui3d_examiner_slider_tableau.cxx.

bool bgui3d_examiner_slider_tableau::render ( ) [protected, virtual]

Render the scene graph (called on draw events).

Reimplemented from bgui3d_examiner_tableau.

Definition at line 144 of file bgui3d_examiner_slider_tableau.cxx.

bool bgui3d_tableau::render_overlay ( ) [virtual, inherited]

Render the overlay scene graph (called on draw overlay events).

Definition at line 116 of file bgui3d_tableau.cxx.

void bgui3d_examiner_tableau::reorient_camera ( const SbRotation &  rot) [inherited]

Reorients the camera to the specified rotation.

Reorient the camera based on specified rotation.

Definition at line 441 of file bgui3d_examiner_tableau.cxx.

void bgui3d_tableau::request_render ( ) [virtual, inherited]

Called when the scene manager requests a render action.

Definition at line 217 of file bgui3d_tableau.cxx.

void bgui3d_tableau::request_render_overlay ( ) [virtual, inherited]

Called when the scene manager requests a render overlay action.

Called when the overlay scene manager requests a render action.

Definition at line 225 of file bgui3d_tableau.cxx.

void bgui3d_examiner_tableau::reset_log ( ) [inherited]

Resets position log.

Reset the log.

Definition at line 476 of file bgui3d_examiner_tableau.cxx.

void bgui3d_viewer_tableau::reset_to_home_position ( ) [virtual, inherited]

Restore the saved home position of the camera.

Definition at line 397 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::save_home_position ( ) [virtual, inherited]

Save the current camera as the home position.

Definition at line 374 of file bgui3d_viewer_tableau.cxx.

SoSceneManager * bgui3d_tableau::scene_manager ( ) const [inherited]

Definition at line 331 of file bgui3d_tableau.cxx.

SoNode* bgui3d_tableau::scene_root ( ) const [inline, inherited]

Return the root node in the scene graph.

Definition at line 78 of file bgui3d_tableau.h.

void bgui3d_examiner_tableau::seek_to_point ( SbVec2s  pos) [inherited]

Seeks for the object under a mouse click and zooms to it.

Definition at line 503 of file bgui3d_examiner_tableau.cxx.

void bgui3d_viewer_tableau::select_camera ( int  camera_index) [inherited]

Select the active camera by index.

A negative index selects the first user scene camera

Definition at line 278 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_tableau::set_axis_visible ( bool  state) [inherited]

Set the visibility of the axis cross.

Definition at line 560 of file bgui3d_examiner_tableau.cxx.

bool bgui3d_viewer_tableau::set_camera ( const vpgl_proj_camera< double > &  camera) [virtual, inherited]

Set the scene camera.

Generate an SoCamera from a camera matrix and use it

Generate an SoCamera from a camera matrix and use it

Note:
Only handles perspective cameras for now

Reimplemented from bgui3d_tableau.

Definition at line 172 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::set_camera ( SoCamera *  camera) [virtual, inherited]

Set the camera viewing the scene.

Note:
this does not add the camera to a scene graph

Definition at line 149 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::set_camera_type ( camera_type_enum  type) [virtual, inherited]

Set the camera type (Perspective or Orthogonal).

Definition at line 310 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::set_clipping_planes ( ) [virtual, inherited]

Definition at line 518 of file bgui3d_viewer_tableau.cxx.

void bgui3d_viewer_tableau::set_headlight ( bool  enable) [virtual, inherited]

Activate a headlight.

Definition at line 434 of file bgui3d_viewer_tableau.cxx.

void bgui3d_tableau::set_interaction_type ( interaction_type_enum  type) [virtual, inherited]

Set the interaction type.

Definition at line 317 of file bgui3d_tableau.cxx.

void bgui3d_tableau::set_overlay_scene_root ( SoNode *  scene_root) [virtual, inherited]

Set overlay scene root node.

Definition at line 260 of file bgui3d_tableau.cxx.

void bgui3d_viewer_tableau::set_scene_root ( SoNode *  scene_root) [virtual, inherited]

Set the scene root.

Make a group of all the cameras in the scene.

Reimplemented from bgui3d_tableau.

Definition at line 67 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_tableau::set_seek_distance ( SeekDistance  seek) [inherited]

Changes the distance the viewer goes when seeking.

Definition at line 576 of file bgui3d_examiner_tableau.cxx.

void bgui3d_tableau::set_viewport_region ( const SbViewportRegion &  region) [inherited]

Set the viewport.

Definition at line 301 of file bgui3d_tableau.cxx.

void bgui3d_viewer_tableau::setText ( const vcl_string &  string) [inherited]

set the text.

Definition at line 464 of file bgui3d_viewer_tableau.cxx.

void bgui3d_tableau::setup_opengl ( ) const [virtual, inherited]

Set up OpenGL for rendering.

Definition at line 70 of file bgui3d_tableau.cxx.

void bgui3d_examiner_tableau::spin ( const SbVec2f &  currpos,
const SbVec2f &  prevpos 
) [inherited]

Spins the camera around the scene.

Spin the scene based on the current mouse position and the last mouse position.

Definition at line 431 of file bgui3d_examiner_tableau.cxx.

void bgui3d_viewer_tableau::toggle_camera_type ( ) [virtual, inherited]

Toggle the camera type between Perspective and Orthogonal.

Definition at line 355 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_slider_tableau::transfer_callback ( const bool &  remap,
const int &  n_min,
const int &  n_max 
) [protected]

Called by biov_transfer_function if a change is made.

Definition at line 203 of file bgui3d_examiner_slider_tableau.cxx.

vcl_string bgui3d_examiner_tableau::type_name ( ) const [virtual, inherited]

Return the type name of this tableau.

Implements bgui3d_fullviewer_tableau.

Definition at line 60 of file bgui3d_examiner_tableau.cxx.

void bgui3d_examiner_tableau::update_log ( SbVec2f  pos) [inherited]

Updates position log.

Update the log so that it can keep track of where the mouse has been.

Definition at line 467 of file bgui3d_examiner_tableau.cxx.

SoNode* bgui3d_viewer_tableau::user_scene_root ( ) const [inline, inherited]

Return the root node in the users portion of the scene graph.

Definition at line 48 of file bgui3d_viewer_tableau.h.

void bgui3d_viewer_tableau::view_all ( ) [virtual, inherited]

Adjust the camera to view the entire scene.

Definition at line 366 of file bgui3d_viewer_tableau.cxx.

void bgui3d_examiner_tableau::zoom ( float  aspectratio) [inherited]

Zooms the camera.

Zoom (actually dolly) the camera.

Definition at line 420 of file bgui3d_examiner_tableau.cxx.


Member Data Documentation

SoSwitch* bgui3d_viewer_tableau::camera_group_ [protected, inherited]

Definition at line 130 of file bgui3d_viewer_tableau.h.

Definition at line 135 of file bgui3d_viewer_tableau.h.

SbVec3f bgui3d_examiner_tableau::fromPos_ [inherited]

Definition at line 141 of file bgui3d_examiner_tableau.h.

SbRotation bgui3d_examiner_tableau::fromRot_ [inherited]

Definition at line 139 of file bgui3d_examiner_tableau.h.

SoDirectionalLight* bgui3d_viewer_tableau::headlight_ [protected, inherited]

Definition at line 137 of file bgui3d_viewer_tableau.h.

bool bgui3d_tableau::idle_enabled_ [protected, inherited]

Definition at line 123 of file bgui3d_tableau.h.

Definition at line 124 of file bgui3d_tableau.h.

Definition at line 111 of file bgui3d_examiner_tableau.h.

SbVec2f bgui3d_examiner_tableau::last_pos_ [protected, inherited]

Definition at line 112 of file bgui3d_examiner_tableau.h.

Definition at line 113 of file bgui3d_examiner_tableau.h.

int bgui3d_examiner_tableau::last_timestamp_ [protected, inherited]

Definition at line 114 of file bgui3d_examiner_tableau.h.

Definition at line 57 of file bgui3d_examiner_slider_tableau.h.

Definition at line 58 of file bgui3d_examiner_slider_tableau.h.

Definition at line 64 of file bgui3d_examiner_slider_tableau.h.

Definition at line 62 of file bgui3d_examiner_slider_tableau.h.

Definition at line 58 of file bgui3d_examiner_slider_tableau.h.

Definition at line 64 of file bgui3d_examiner_slider_tableau.h.

Definition at line 62 of file bgui3d_examiner_slider_tableau.h.

SoSceneManager* bgui3d_tableau::overlay_scene_manager_ [protected, inherited]

Definition at line 122 of file bgui3d_tableau.h.

SoNode* bgui3d_tableau::overlay_scene_root_ [protected, inherited]

Definition at line 118 of file bgui3d_tableau.h.

SoCamera* bgui3d_viewer_tableau::scene_camera_ [protected, inherited]

Definition at line 132 of file bgui3d_viewer_tableau.h.

SoSceneManager* bgui3d_tableau::scene_manager_ [protected, inherited]

The scene manager.

Definition at line 121 of file bgui3d_tableau.h.

SoNode* bgui3d_tableau::scene_root_ [protected, inherited]

The root node of the scene graph.

Definition at line 117 of file bgui3d_tableau.h.

Definition at line 63 of file bgui3d_examiner_slider_tableau.h.

Definition at line 60 of file bgui3d_examiner_slider_tableau.h.

Definition at line 62 of file bgui3d_examiner_slider_tableau.h.

SbViewportRegion* bgui3d_examiner_slider_tableau::slider_vp_ [private]

Definition at line 59 of file bgui3d_examiner_slider_tableau.h.

Definition at line 63 of file bgui3d_examiner_slider_tableau.h.

SoOrthographicCamera* bgui3d_examiner_slider_tableau::sliderCamera_ [private]

Definition at line 61 of file bgui3d_examiner_slider_tableau.h.

SoNode* bgui3d_viewer_tableau::stored_camera_ [protected, inherited]

Definition at line 133 of file bgui3d_viewer_tableau.h.

SoText2* bgui3d_viewer_tableau::text_ [protected, inherited]

Definition at line 139 of file bgui3d_viewer_tableau.h.

SbVec3f bgui3d_examiner_tableau::toPos_ [inherited]

Definition at line 142 of file bgui3d_examiner_tableau.h.

SbRotation bgui3d_examiner_tableau::toRot_ [inherited]

Definition at line 140 of file bgui3d_examiner_tableau.h.

SoNode* bgui3d_viewer_tableau::user_scene_root_ [protected, inherited]

The subgraph provided by the user.

Definition at line 128 of file bgui3d_viewer_tableau.h.


The documentation for this class was generated from the following files: