#include "bgui3d_examiner_tableau.h"#include <vcl_cassert.h>#include <vcl_algorithm.h>#include <vgui/vgui_menu.h>#include <vgui/vgui_command.h>#include <vgui/vgui_gl.h>#include <Inventor/actions/SoSearchAction.h>#include <Inventor/projectors/SbSphereSheetProjector.h>#include <Inventor/actions/SoRayPickAction.h>#include <Inventor/SoPickedPoint.h>#include <Inventor/SbLinear.h>#include <Inventor/sensors/SoTimerSensor.h>#include <Inventor/misc/SoChildList.h>#include <Inventor/actions/SoGetBoundingBoxAction.h>#include <Inventor/nodes/SoPerspectiveCamera.h>Go to the source code of this file.
Classes | |
| class | bgui3d_axis_visible_command |
| A vgui command used to toggle axis visibility. More... | |
| class | bgui3d_seek_distance_command |
| A vgui command used to toggle interaction type. More... | |
Variables | |
| int | count = 0 |
| SbVec3f | d |
Definition in file bgui3d_examiner_tableau.cxx.
| int count = 0 |
Definition at line 32 of file bgui3d_examiner_tableau.cxx.
| SbVec3f d |
Definition at line 33 of file bgui3d_examiner_tableau.cxx.
1.7.5.1