Basic tableau that wraps Coin3D into VGUI and adds a slider and functionality to examine the scene. More...
#include "bgui3d_examiner_tableau.h"
#include "bgui3d_examiner_slider_tableau_sptr.h"
#include <Inventor/nodes/SoImage.h>
#include <Inventor/nodes/SoTransform.h>
#include <Inventor/nodes/SoCone.h>
Go to the source code of this file.
Classes | |
class | bgui3d_examiner_slider_tableau |
struct | bgui3d_examiner_slider_tableau_new |
Create a smart pointer to a bgui3d_examiner_tableau. More... |
Basic tableau that wraps Coin3D into VGUI and adds a slider and functionality to examine the scene.
It basically adds the slider to the bgui_3d_examiner_tableau class. The slider keeps a minimum and maximum value which is in the range of [0-255]. Any program using this class can investigate the min-max value by calling minValue() and maxValue() public methods. An example to investigate this values could be setting a SoTimerSensor (Coin3D) and getting the updated values at regular time intervals and doing the required changes/processing based on those values.
Modifications <none yet>
Definition in file bgui3d_examiner_slider_tableau.h.