#include "bgui_image_utils.h"#include <vcl_cstdlib.h>#include <vcl_cmath.h>#include <vil/vil_new.h>#include <vil/vil_property.h>#include <vil/vil_blocked_image_resource.h>#include <vil/vil_cached_image_resource.h>#include <vil/vil_pyramid_image_resource.h>#include <vgui/vgui_range_map_params.h>#include <vul/vul_timer.h>#include <vnl/vnl_numeric_traits.h>#include <vsol/vsol_polygon_2d.h>#include <vsol/vsol_point_2d.h>#include <vsol/vsol_point_2d_sptr.h>#include <vgl/vgl_polygon.h>#include <vgl/vgl_polygon_scan_iterator.h>
1.7.5.1